Li Shenron said:
2) More and more focused given to minis and maps (we all know that). I still like the idea of being able to rely on descriptions and imaginations when RPGing, but the rules get too precise in grid positions to make that possible.
I've never quite understood this. For me, the addition of the battlemat, tactical combat, and (especially) the miniatures has
enhanced my ability to imagine and envision the action.
Surely I'm not the only one who enjoys looking at the battlemat, finding my character, and "projecting" myself down to eye-level involvement with the scene? I recently ran a game which began
in media res with my PCs fighting a pair of warforged titans (love or hate
Eberron, the Warforged Titan is a beautiful model), and I could feel my heartbeat increasing as I looked at the setup and imagined being
down there, on the sands, with these massive things just towering over me.
I've been playing D&D since 1980 or so, and all I remember about combats from pre-Third Edition is, "I swing at the creature. I miss," over and over. Now combats have maneuvering, tactics, meaningful decisions ...
I dunno. Like I said, I don't understand what people mean when they say miniatures inhibit their imaginations.