The MAD thing with monks is overblown I think.
So they need Dex and Wisdom. Okay.
18 Dex is 17 points and gives a rogue +4 to AC.
14 dex and 14 wis is 10 points, and gives a monk... +4 to AC. If you look at it that way, their MAD is actually an advantage.
Their main stat is strength though, just ramp that up like you would a fighter. A monk with strength >20 does plenty of damage, and there are feats that can let them get even more attacks/damage in (vicious stomp and trip, as one example), plenty of which they get as bonus feats.
Not quite as nails as fighter, but then they shouldn't be IMO. They got abilities fighters don't have, after all.
So they need Dex and Wisdom. Okay.
18 Dex is 17 points and gives a rogue +4 to AC.
14 dex and 14 wis is 10 points, and gives a monk... +4 to AC. If you look at it that way, their MAD is actually an advantage.
Their main stat is strength though, just ramp that up like you would a fighter. A monk with strength >20 does plenty of damage, and there are feats that can let them get even more attacks/damage in (vicious stomp and trip, as one example), plenty of which they get as bonus feats.
Not quite as nails as fighter, but then they shouldn't be IMO. They got abilities fighters don't have, after all.