Why do all core classes (and prestige classes as far as I know) get an even number of skills per level? Is there a game balancing reason for this?
Factoring in intelligence bonuses can of course grant an odd number but why are there no classes with for example 3 skill points/level?
I understand why attribute bonuses need to be even but I am not sure about skills. I ask because I would like to tweak some classes. Adding two skill points/level seems too much but adding one seems just about right.
Thanks
M.
Factoring in intelligence bonuses can of course grant an odd number but why are there no classes with for example 3 skill points/level?
I understand why attribute bonuses need to be even but I am not sure about skills. I ask because I would like to tweak some classes. Adding two skill points/level seems too much but adding one seems just about right.
Thanks
M.