This is not an uncommon experience for high-level major spellcasters. Even worse from their point of view, you've focused on defense.wildstarsreach said:My group and I had a discussion before our game on Wednesday. It came up, Does anyone think that they could beat my character in a straight out fight. No one thought that they could. Our Warforge paladin/Cleric/Exorcist of the silver flame whom I thought would have been the most dificult opponent even thought he would lose.
I'm not clear as to what's wrong; from the above description, your PC is roughly around the power of the party Wizard, which is about right. You're a major high-level spellcaster focusing on defense - you, very simply, will survive things that other PCs can't dream of surviving. Both of my previous high-level spellcasters (Magister (from Arcana Evolved), Sorcerer) had simular issues, and they weren't even focused on defense.wildstarsreach said:Granted that I have worked at building within the rules an effective character, but when everyone thinks that you have the power character, it makes you think about the class being broken. This may be accentuated because the character is a Psion/Wizard/Cerebremancer with effective levels 14 Psion/13 Wizard and CL/ML of 17/17.
Over the last two sessions, we had 5 encounters, with no rest inbetween, a single dragon, 5 dragons, 2 dragons, multiple giants and a colossal carrion crawler. We are nearing the end of the age of wyrms campaign. In our last encounter, all but the Wizard and my Psion had been downed or chased off by the colossal carrion crawler. The Wizard and I spent 10+ rounds flying, being invisible, greater blinking and spelling this creature to death. My Psion has 20 PP left and a half dozen spells of which 3 are magic missile.
When I can out last most of our party and still have some reserves left, albeit small, after 5 encounters, there must be something wrong. We still don't have time to rest either. I can't put my finger on. The problem may be more that I have this combination of classes that support each other. The Mystic Thurge is not a fair comparison since they have to have 2 stats to cosider each with bonuses. The Cerebremancer, Psion and Wizard only have one.
Inversely, you can think of it this way: if it weren't for your PC, you likely would have had a TPK (Total Party Kill). Most groups consider a TPK a bad thing.
In any case, if you think your PC is too strong, I'd ban your most powerful 1-2 psionic powers, until you think that you're close in power (Temporal Acceleration would be my top canidate). Although Thanee may be correct on Psions being too powerful, it's easier to ban (or modify) a power or two than to re-balance a class.