Majoru Oakheart
Adventurer
Well, they aren't, it's just a difference in thinking about it....even if the net result is the same.ThirdWizard said:I find these two statements contradictory.![]()
If you think of getting to high levels as inevitable and required, than the XP to get there means nothing. It's just a bunch of numbers that show how close to the end of the campaign you are.
I think of high levels as something people get to either due to skill or pure attrition (as when they die I let them come back as a new character, a level lower than the lowest member of the party. Without too many deaths, in theory, the average goes up.