Psikerlord#
Explorer
So I hope to kick off DMing a new 5e campaign shortly and am wondering why I should allow multiclassing?
From what I can tell, allowing MCing just encourages minmaxing, and that isnt something I want to promote in this campaign. Historically I'm a big minmaxer myself ... but I think I'm growing out of it.
If you want to play a fightery/arcane type.... play an Eldritch knight. Or an arcane trickster. Or a blade sorceror. Or a bard. Or a high elf fighter with arcane initiate.
Want a divine caster fighter: paladin or war cleric.
Why do I need MCing in my game at all? If I dont allow MCing, I cut down on a lot of potential minmaxing problems, like 1 level dips into war cleric for full plate & shield mages.
Is there any good reason why I should allow MCing?
From what I can tell, allowing MCing just encourages minmaxing, and that isnt something I want to promote in this campaign. Historically I'm a big minmaxer myself ... but I think I'm growing out of it.
If you want to play a fightery/arcane type.... play an Eldritch knight. Or an arcane trickster. Or a blade sorceror. Or a bard. Or a high elf fighter with arcane initiate.
Want a divine caster fighter: paladin or war cleric.
Why do I need MCing in my game at all? If I dont allow MCing, I cut down on a lot of potential minmaxing problems, like 1 level dips into war cleric for full plate & shield mages.
Is there any good reason why I should allow MCing?