Patryn of Elvenshae
First Post
I just don't like comic book superhero-style combat.
Yes, a fighter forcing his target back, against its will, is truly the height of gonzo, comib-book combat.
I just don't like comic book superhero-style combat.
My experience is that classes actually feel more different in play under 4e than previous versions. While fighters may play more similar to Wizards in 4e, playing a Barbarian, Fighter, Rogue, Paladin, or Ranger feel dramatically different from one another in play because their abilities and features make them interface with the game and the fiction in radically different ways. Likewise playing a sorcerer feels dramatically different from playing a wizard. In previous versions of the game (3e/PF in particular) there are basically two ways to interface with the game and thus the fiction. Rangers and Fighters feel almost identical. Same goes for spell casters of all stripes.
In 4e Barbarians feel like out of control rage machines. Fighters feel like disciplined combatants who take advantage of every opportunity presented to them. In 3e the Barbarian uses rage and acts just like the Fighter would.
I'm pretty sure you are trying to use sarcasm here, but since I don't play 4th Edition and I know that you do, I have to ask: why do you bring this up? We have been using the Bull Rush option in combat for twelve years now, and it has never been something that could only be done once per encounter. Is Bull Rush a per-encounter ability in 4E?Yes, a fighter forcing his target back, against its will, is truly the height of gonzo, comic-book combat.
I'm pretty sure you are trying to use sarcasm here, but since I don't play 4th Edition and I know that you do, I have to ask: why do you bring this up? We have been using the Bull Rush option in combat for twelve years now, and it has never been something that could only be done once per encounter. Is Bull Rush a per-encounter ability in 4E?
I never said it was. I don't think I mentioned pushing at all.I just fail to see how "I have a fighter that can push people around" is some whackadoodle concept.
snip
Perhaps the disconnect is between people who find the action similar and people who find the result dissimilar. No doubt about it, the act of playing any particular 4e character is largely the same. Whether you play as a wizard or a barbarian the act of choosing and using your powers is nearly identical. However, the results of those powers are as different as they come.
It's like a string of Christmas lights. One person says "Look, there are green ones and red ones and blue ones!" and the next guy says "Yes, but they're all still light bulbs flashing the same pattern."
Its like saying "You experienced it wrong". How is that even possible? I would accept this response if it was more likeHowever, the results of those powers are as different as they come.
And this is just a poor analogy. It speaks purely of external observation and in no way encompasses experience. If I was to observe the rules, then yes, I would say that the classes were remarkably distinct. But I did actually say that in my post...by observation, they are distinct, I never said otherwise.It's like a string of Christmas lights. One person says "Look, there are green ones and red ones and blue ones!" and the next guy says "Yes, but they're all still light bulbs flashing the same pattern."
Sorry, You cant tell me "your experience was wrong".
Which is ironic because I didn't. You just beat up a wonderful straw man.
I'm pretty sure you are trying to use sarcasm here, but since I don't play 4th Edition and I know that you do, I have to ask: why do you bring this up? We have been using the Bull Rush option in combat for twelve years now, and it has never been something that could only be done once per encounter. Is Bull Rush a per-encounter ability in 4E?