TwinBahamut
First Post
Wow, this thread is exploding in size so quickly that I can hardly keep up... Anyways, may as well respond to this regardless.
Besides, the real focus of my point was that, in a sense, Middle-Earth really isn't a static setting that is identical between all of its different incarnations. I think it can be argued that Middle-Earth itself is portrayed very differently between The Hobbit and The Lord of the Rings. In a sense, The Lord of the Rings ret-cons many aspects of the setting in order to better tell its own story. More importantly, it is quite clear that Tolkien created the characters and core story and events of his stories first, and created the specific details of the setting to match his story afterwards. Which do you think existed first: Bilbo and the Thirteen Dwarves or the den of giant spiders they are attacked by? Was Thurin created first or was Orcrist? It is not like Tolkien created the entirety of Middle-Earth down to the last detail first and then decided to tell a story using a few bits and pieces he created. This is even clearer in the story of the Silmarillion, really.

Besides, I said Azeroth, the setting for the Warcraft series, not World of Warcraft. There is a slight difference, which gets to the heart of the whole "setting is reinvisioned for each new version" thing I mentioned above.
Honestly, you are putting Tolkien's setting too much on a pedestal. The world itself isn't really all that unique or fleshed out in the greater scheme of things.Two crimes were committed here. First, and the less egregious one, is that you said "Middle-earth exists solely to tell the stories of [hobbits]". Ack! I hear J.R.R. Tolkien muttering in his tomb. Actually, The Hobbit was a serial bed-time story that Tolkien told his kids that happened to be set in Middle-earth, the world of a much larger epic he had been working on for decades; the LotR started as a sequel to The Hobbit, requested by the publisher, but became something much larger, "more serious and dark," as JRRT said. But the core of Tolkien's work was not The Hobbit or LotR but The Silmarillion, which focuses on the history of the elves and, to a lesser degree, humans. In other words, Tolkien did NOT create Middle-earth as a setting to write The Hobbit and LotR in; those stories grew out of it. I think this is one of the main reasons that the setting is so...alive. There is never the feeling of the "cardboard set" that you get in a lot of novels and RPG worlds: As if all that exists is what is needed to portray the scene at hand. The Hobbit and LotR have a sense of deep history, of myth and legend--because Tolkien had spent decades detailing that world's myth and history and languages.
Besides, the real focus of my point was that, in a sense, Middle-Earth really isn't a static setting that is identical between all of its different incarnations. I think it can be argued that Middle-Earth itself is portrayed very differently between The Hobbit and The Lord of the Rings. In a sense, The Lord of the Rings ret-cons many aspects of the setting in order to better tell its own story. More importantly, it is quite clear that Tolkien created the characters and core story and events of his stories first, and created the specific details of the setting to match his story afterwards. Which do you think existed first: Bilbo and the Thirteen Dwarves or the den of giant spiders they are attacked by? Was Thurin created first or was Orcrist? It is not like Tolkien created the entirety of Middle-Earth down to the last detail first and then decided to tell a story using a few bits and pieces he created. This is even clearer in the story of the Silmarillion, really.
Both are settings for MMORPGs, so they can't be that different.The second crime, you wonder? It is the worst: You mention Middle-earth and World of Warcraft in the same breath! Alas, alas! May the Great Eagles carry me away to distant Valinor, where only her golden woods may heal my blighted soul!
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Besides, I said Azeroth, the setting for the Warcraft series, not World of Warcraft. There is a slight difference, which gets to the heart of the whole "setting is reinvisioned for each new version" thing I mentioned above.