OGL Why We Should Work With WotC

Superpower sinking like a stone in the ocean?
I ran a d6 west end games "DC Beyond" based on mixing comics and animated lore into a batman beyond future... and one player pitched "son of aquaman anddolphin" who had slight increased str and agility, a very limited invulnerability, a super speed that only worked when submerged, the ability to talk to fish... NO ability to breath underwater and a crippling fear of drowning... like he could not take baths or go in pools, only showers....
 

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MarkB

Legend
of the dozen or so players I know well 3/4 of us own PHB and at least 1 other book... about 1/3 to 1/2 have tasha's too... there is no adventure (not one) that we own more then 2 copies of between us except curse of strahd, and I own 2 of those.

On the other hand there is no 'splat' that none of us own... but there are adventures none of us own (one of the early dragon ones, and decent, and the heist one none of us own.

now not as well I have known others that DO own those...so it's not like I think they didn't sell... but compared to PHB and MM and DMG, I would bet the BEST selling books are less then 1/2 the sales... and some are most likelt 1/10 the sales.
I haven't bought many of the adventures, but I bought Rime of the Frostmaiden twice - once on Roll20 and once on DDB. I was running it on Roll20 so having all the maps, tokens and hand-outs prepped there was really good, but on the other hand I found it a lot easier to actually read the adventure and run monsters and NPCs via DDB.
 


I haven't bought many of the adventures, but I bought Rime of the Frostmaiden twice - once on Roll20 and once on DDB. I was running it on Roll20 so having all the maps, tokens and hand-outs prepped there was really good,
That is why I have Curse of Strahd twice. I have it in book and roll20
 

eyeheartawk

#1 Enworld Jerk™
I haven't bought many of the adventures, but I bought Rime of the Frostmaiden twice - once on Roll20 and once on DDB. I was running it on Roll20 so having all the maps, tokens and hand-outs prepped there was really good, but on the other hand I found it a lot easier to actually read the adventure and run monsters and NPCs via DDB.
I think the Roll 20 modules offer enough value to warrant purchasing a "book" you already own again. Though, I'm less sold on DDB, mostly I would be interested in the electronic format and the character sheet automation. You could just get that with a hyperlinked PDF and there are third party character sheets that automate all that content too so I've never really seen the value proposition there.
 


There's a really easy cure. Just like, drag out your Rifts core book and start trying to make a character. If that fails, get Rifts South America (or is it South America 2?) out and start looking at the Psychic Cat Superheros until your brain's reset switch trips.

You know what I love about Rifts? I can't remember anything about South America other than vaguely that there were vampire gods or something, but now that you've said it, I 100% believe that there were psychic cats running around, and I find the idea of them being anthropomorphic cats and just normal cats with psychic abilities equally plausible.
 




raniE

Adventurer
I mean, that's pretty much a moot point if no publisher publishes under it, isn't it?
Eh, if a court ruled that the OGL 1.0a could not in fact be revoked, deauthorized or similar buzzword by WotC, then I think at least the closer clones in the OSR would probably keep publishing under it, just because then they wouldn't have to rename spells and such.
 
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eyeheartawk

#1 Enworld Jerk™
Eh, if a court ruled that the OGL 1.0a could not in facet be revoked, deauthorized or similar buzzword by WotC, then I think at least the closer clones in the OSR would probably keep publishing under it, just because then they wouldn't have to rename spells and such.
Perhaps, you also have to factor in whether anybody trusts WOTC to abide by an agreement they made into perpetuity. Because nobody wants to be here again in another 20 years. That's the bigger factor, I think.
 

raniE

Adventurer
Perhaps, you also have to factor in whether anybody trusts WOTC to abide by an agreement they made into perpetuity. Because nobody wants to be here again in another 20 years. That's the bigger factor, I think.
Nobody would have to trust them. They would have tried messing with it and a judge would have ruled "no, you can't". At that point, it doesn't really matter that it says copyright Wizards of the Coast on the document, it would be entirely out of their hands, as there would be a court ruling, not just an expectation based on what the document says and how and why it was designed, that WotC can't mess with it.
 


eyeheartawk

#1 Enworld Jerk™
Nobody would have to trust them. They would have tried messing with it and a judge would have ruled "no, you can't". At that point, it doesn't really matter that it says copyright Wizards of the Coast on the document, it would be entirely out of their hands, as there would be a court ruling, not just an expectation based on what the document says and how and why it was designed, that WotC can't mess with it.
I mean, it would depend on the ruling and on what grounds it was decided. Even in your hypothetical there isn't anything stopping WOTC from simply trying again with a different legal argument to rugpull the OGL again. I think the well is truly poisoned, unfortunately.
 

mamba

Hero
I mean, it would depend on the ruling and on what grounds it was decided. Even in your hypothetical there isn't anything stopping WOTC from simply trying again with a different legal argument to rugpull the OGL again. I think the well is truly poisoned, unfortunately.
That assumes they learned nothing from this and they do try again. Also, theoretically every successive attempt should get even weaker, as they will always try to attack the 'biggest' gaps / loopholes, only for those to be shut

Personally I think the OGL is dead because we get a CC from them and an ORC from everyone else.
 

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