WotC Why WotC SHOULD Make A New Setting


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Why not put them on different continents on the same world? That way groups could move between the two tones (with difficulty) if they wanted something different.
I don't really feel that 'dying of the light' settings work very well if you can just travel one continent over to get to a hopeful optimistic setting with a different tone.

End of the world settings are my favourites, but they don't work nearly as well when happyland is a few miles down the road.
 

If we consult Wikipedia or TV-Tropes, urban fantasy refers to contemporary urban environments.

There was in the principle a UA article about "modern world". It seems the idea was cancelled or rejected.

WotC has got its own Urban-Fantasy IPs, "Urban Arcana" and "Dark*Matter" (and Ravenloft spin-off "the Mask of the red Death"). But if WotC published an Urban Fantasy setting too many players would use the crunch to play their favorite franchises, for example Tokio Ghoul, Dandadan, Dresden Files, Buffy vampire-slayer...

And there is some possibility about after the event "Reality Francture" something linked to Duskmourn happened, creating something like a spin-off.

Teorically a new setting should be for some still-unexplored subgenre. Romantasy could be interesting but usually the worldbuilding is too linked to the main plot and when this story ends the world become too "boring" for possible spin-off with new groups of characters.

The settings shouldn't be too linked to rules because then when there is a new edition they aren't easy to be updated. Maybe the intention is the future new setting being designed by a videogame studio and after to be adapted into TTRPG.

Until now WotC would rather selling 3PP settings in D&DBeyond instead starting from zero.
 

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