JohnTitusRenzi
First Post
Am I missing something?
A 5th level Ranger with the Archery Fighting Style and an extra attack,
I could do up to 1d10+2 x 2 damage.
If I play a Wizard, I can use Mage Armor and Shield to have a high Armor Class and do cantrip damage 2d12 poison with the option to use a bigger spell avg 8d6 dmg.
That's a shame. This is why the Ranger is broken. When we were making this game there was a discussion about balance. Some were saying it wasn't important.
I think metagaming is very important.
Most players metagame. They pretend it isn't important, but it is to them because that is how they play. They need a high armor class and need to do more damage. They never say it out loud but that rules every choice they make.
Each class should be competitive in;
Armor Class
Damage dealing
Spells with non-combat role-playing applications are fine, but many players never choose them. Each spell should have a useful combat application to make them attractive choices.
To fix the Ranger, I would look at other classes at each level and note the damage. Then I would scale the Fighting Styles and Class Features to compete. Otherwise there will be few to no Rangers at the table.
A 5th level Ranger with the Archery Fighting Style and an extra attack,
I could do up to 1d10+2 x 2 damage.
If I play a Wizard, I can use Mage Armor and Shield to have a high Armor Class and do cantrip damage 2d12 poison with the option to use a bigger spell avg 8d6 dmg.
That's a shame. This is why the Ranger is broken. When we were making this game there was a discussion about balance. Some were saying it wasn't important.
I think metagaming is very important.
Most players metagame. They pretend it isn't important, but it is to them because that is how they play. They need a high armor class and need to do more damage. They never say it out loud but that rules every choice they make.
Each class should be competitive in;
Armor Class
Damage dealing
Spells with non-combat role-playing applications are fine, but many players never choose them. Each spell should have a useful combat application to make them attractive choices.
To fix the Ranger, I would look at other classes at each level and note the damage. Then I would scale the Fighting Styles and Class Features to compete. Otherwise there will be few to no Rangers at the table.