Why would you want to play *that*??


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Why is any of this a problem? I forget what the actual problem was.

Was it that people make weird combos?

That said weird combos ruin campaigns?

That people dont roleplay their weird combos?

That people dont roleplay anything enough?

That there exists the possibility of playing weird combos?

Something else I have missed?
 


Mad Mac said:
Flumph Shnumph. I'm going to play a Flail Snail. Ninja. Favored Soul. Of Finder Wyvernspur. And he'll wear a silly hat. :p


I had someone want to play a nudibranch (sea slug) in my undersea game, once. I let them.
 






Seeten said:
Why is any of this a problem? I forget what the actual problem was.

Was it that people make weird combos?

That said weird combos ruin campaigns?

That people dont roleplay their weird combos?

That people dont roleplay anything enough?

That there exists the possibility of playing weird combos?

Something else I have missed?

I think that the initial problem was people playing weird combos on the basis of their kewl powerz (which may or may not be overpowered, depending) rather than on playing that role.

Someone correct me if I'm wrong?
 

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