jdrakeh
Front Range Warlock
I'm looking to do up a cheap, cheesy, map for next week's game and I've recently stumbled across two free mapping prgrams (my PC is too old to run CC, so that is a non-option). Auto-Realm I have some experience with, but it has been a while (2002-ish). Wilbur (here) I had never heard of until this morning (which is ironic, 'cause I lived in the same town as the developer for almost three years). Anyhow, if anybody has experience with both programs, what I want to know is. . . how do they stack up?
I gather that Wilbur is less a true mapper than it is a photot/terrrain manipulation program, but that should mean that I can crop in a satellite image and alter the heck out of it, creating a phot-realistic map. Auto-Realm is okay, IIRC, but that "snap tp" screen size thing was a complete pain in the ass (the maps couldn't be any larger than your screen short of some heavy menu flipping). Again, though, I have zero experience with Wilbur and only limited experience with an older version of Auto-Realm. So. . .
Which program should I be looking at for some quick map generation (note that I have PhotoShop, which I'll use to add text, regardless of which program I actually generate the map with) ?
I gather that Wilbur is less a true mapper than it is a photot/terrrain manipulation program, but that should mean that I can crop in a satellite image and alter the heck out of it, creating a phot-realistic map. Auto-Realm is okay, IIRC, but that "snap tp" screen size thing was a complete pain in the ass (the maps couldn't be any larger than your screen short of some heavy menu flipping). Again, though, I have zero experience with Wilbur and only limited experience with an older version of Auto-Realm. So. . .
Which program should I be looking at for some quick map generation (note that I have PhotoShop, which I'll use to add text, regardless of which program I actually generate the map with) ?
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