Cheiromancer
Explorer
I don't like the way that rolls on the mishap are modified by other factors. No matter whether it is the spellcaster's will save, or some sort of benefical (or baneful) addition.
The reason I don't like it is because it only effects the ends of the chart. Adding a high modifier means the bottom of the chart doesn't get used at all, but the 96-00 result comes up far more frequently. Every other result has its probability unchanged.
Conversely, a big negative modifier means that the top of the chart never gets used, but the 01-05 result comes up much more frequently. The probability of the next lowest result is unchanged.
This bugs me. If the modifier applied to a preliminary roll which determines whether you roll on a good chart or a bad chart, that might work. (Under 50- bad chart; over 50, good chart). Especially if the charts weren't completely good or bad.
However, this doubles the number of rolls and the number of charts, which is a definite downside. Is there any other way of addressing this issue?
The reason I don't like it is because it only effects the ends of the chart. Adding a high modifier means the bottom of the chart doesn't get used at all, but the 96-00 result comes up far more frequently. Every other result has its probability unchanged.
Conversely, a big negative modifier means that the top of the chart never gets used, but the 01-05 result comes up much more frequently. The probability of the next lowest result is unchanged.
This bugs me. If the modifier applied to a preliminary roll which determines whether you roll on a good chart or a bad chart, that might work. (Under 50- bad chart; over 50, good chart). Especially if the charts weren't completely good or bad.
However, this doubles the number of rolls and the number of charts, which is a definite downside. Is there any other way of addressing this issue?