Shayuri said:Thankee on Arcane Mastery...I'd always planned on asking for it, but didn't think it'd be useful so soon!
As for the invocation, yeah, it doesn't work for all flavors of warlock, but unless we get a wizard Inamar would logically inherit magic item ID'ing duties. I could take the spell as a sorceror, but that introduces the hassles of expensive components which then have to be somehow traded for and kept track of...etc etc. In a more conventional game, it's not as big an issue...but I suspect the Dover village doesn't have a guy selling magic pearls for 100gp a pop like a lot of campaign worlds do.
Anyway, it's not a BIG deal. If you decide the ID invocation is too much, I'll take Identify next level as a sorc spell and something like Entropic Warding this level. Otherwise I'll take the ID invocation, since it expands her party role a bit and, as you say, suits her concept very well.
Voadam said:Drowned quick things on the RG entry.
1 you still have a rapier in the weapon stat place but not in the equipment bought area. Since you already have a MW longsword, MW flail, and a spear I'm guessing you didn't want another sword as well.
2 Could you include an entry for the shifting rules for reference purposes? How many times per day, the stat boost and type of bonus, the duration, visual changes.
3 You've got the shield and longsword or shield and flail, do you plan to do Two weapon shield bashses?
Pyrex said:Weylan has been updated to level 2.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.