Jester David
Hero
I'd prefer an approach similar to 2e. Or what Pathfinder is doing. Where they reprint the core books with errata and small changes. They had planned to do this for 3e, but because of constant staff changes (and poor management that didn't restraint the designer's willingness to design) the plan grew from reprints with errata into a full revision of the game.Hmm...I'm mixed on this. On one hand, why do they need to be explicit? Isn't implied, or at least they "reserve the right" to revise the game? And isn't a revision not a bad thing, meaning it theoretically improves the game?
It seems that with a game such as D&D with so many moving parts, there's no way around some degree of revision - if only in errata-ed later printings. I can definitely see a three-year mark, like they did with 3.5, that not only re-prints with errata, but fixes and problems with math and such that might have arisen in 2+ years of heavy play by thousands of groups.
On the other hand, I agree with you insofar as its a nice gesture. I just don't think they "need" to do it, or need to justify a revision because its implied in the nature of the game.
But a minor revision with errata and clarifications might also be permissible. Where they rewrite a few rules for clarity but don't actually change any mechangs. Although, a few small tweaks of the really, really broken stuff might also be good, so long as the changes are also provided in an errata document.
However, if they're up front about planning a revision, that might hurt initial sales as people just decide to wait for the finished version.
But this is all off topic...