Conversion
The other issue that seems to have caused a stir revolves around the conversion of characters from 3rd Edition rules to 4th Edition rules. There are a few key concepts that need to be made crystal clear so that everyone understands them.
First, 4th Edition D&D is still powered by the d20 System. At its core, if you know how to play 3rd Edition D&D you’re going to know how to play 4th Edition.
Second, this is a new game. It uses all of the trappings of the current d20 System, but it approaches all of the rules from a new and exciting perspective. That means that while you’ll know how to make attack rolls, skill checks, and damage rolls (the broad concepts), you won’t necessarily know all of the nuances of the fighter class or the arcane power source, or the death and dying rules (the details).
Third, we can’t physically replicate eight years of products and options right out of the gate. It just can’t happen.
With these things in mind, straight-up character conversion won’t be possible. As James Wyatt so eloquently expressed it, however, you’ll have no problem expressing the concept and story of your 3rd Edition character within the framework of 4th Edition. As we’ve seen during playtesting, in many ways the new rules allow you to better match the rules to the character concept you had in mind than the 3E rules ever did.
In essence, using the 4th Edition rules, you’ll be able to rebuild your character around the same concept and backstory as before, but there won’t be a magic formula that says, “change this number to that number” or “this power to that power.”
Next time, maybe I’ll get to telling you about a typical day for me here at the office ... or we’ll talk about something more pertinent and interesting.
Keep playing!
--Bill Slavicsek