Starbuck_II
Explorer
In 3.5, people usually considered Fighter a dip class for feats.
Now, Monks might be becoming one. Style feasts in Ultimate Combat have requirements to take them take bar you till 5th level or higher unless you are a Master of Many Styles Monk (except Snapping Turtle but the benefits aren't much so that makes sense).
Then you can take them at 1st as a bonus feat (or 2nd, etc).
Also anyone notice ToB maneuvers regained in Ultimate Combat?
Shocktrooper from 3.5 as a Stance (Tiger Style+ Tiger Pounce).
Dragon lets you ignore difficult terrain.
Crane: Grants deflect arrows for melee attacks (mechanically) while fighting defensively or total defense. Other feats of chain reduce Figthting defensively penalty.
Janni: Lowers penalty for being Flanked or when you Charging by 1 (enemies get +1 hit when flanking you and -1 AC penalty when charging).
Kirin Style + Spirit: Achivist Dark knowkledge ability (DC 15 + CR to identify though) + 2 x Int bonuds damage vs target identified (swift action, minimum damage bonus +2).
Snake Style: When hit, as immediate action, can use Sense Motive check as a AC if higher.
Snapping Turtle Style: When one hand is free, gain Shield bonus to AC (only +1 but another feat makes it +2 and -4 hit when enemy attempts to confirm crits). A third feat apples Shield bonus to CMD and Touch AC.
So Stance do exist and a few maneuvers have been kind of created.
Snake Style is a renaming of the manuever: Baffling Defense from ToB.
A Duelist would love to get Int bonus to damage (so a 2 level dip in Monk helps a lot)
Now, Monks might be becoming one. Style feasts in Ultimate Combat have requirements to take them take bar you till 5th level or higher unless you are a Master of Many Styles Monk (except Snapping Turtle but the benefits aren't much so that makes sense).
Then you can take them at 1st as a bonus feat (or 2nd, etc).
Also anyone notice ToB maneuvers regained in Ultimate Combat?
Shocktrooper from 3.5 as a Stance (Tiger Style+ Tiger Pounce).
Dragon lets you ignore difficult terrain.
Crane: Grants deflect arrows for melee attacks (mechanically) while fighting defensively or total defense. Other feats of chain reduce Figthting defensively penalty.
Janni: Lowers penalty for being Flanked or when you Charging by 1 (enemies get +1 hit when flanking you and -1 AC penalty when charging).
Kirin Style + Spirit: Achivist Dark knowkledge ability (DC 15 + CR to identify though) + 2 x Int bonuds damage vs target identified (swift action, minimum damage bonus +2).
Snake Style: When hit, as immediate action, can use Sense Motive check as a AC if higher.
Snapping Turtle Style: When one hand is free, gain Shield bonus to AC (only +1 but another feat makes it +2 and -4 hit when enemy attempts to confirm crits). A third feat apples Shield bonus to CMD and Touch AC.
So Stance do exist and a few maneuvers have been kind of created.
Snake Style is a renaming of the manuever: Baffling Defense from ToB.
A Duelist would love to get Int bonus to damage (so a 2 level dip in Monk helps a lot)