Ridley's Cohort
First Post
This grognard is skeptical.
"System Mastery" is just a lame excuse for poor design and needless complication.
Any system half as complex as 1e/2e/3e will have inevitably have significant System Mastery elements, perhaps for good, perhaps for ill.
On second thought, it could be that the designers who came up with that lame idea just never mastered any game that was actually complicated or difficult.
"System Mastery" is just a lame excuse for poor design and needless complication.
Any system half as complex as 1e/2e/3e will have inevitably have significant System Mastery elements, perhaps for good, perhaps for ill.
On second thought, it could be that the designers who came up with that lame idea just never mastered any game that was actually complicated or difficult.