Libramarian
Adventurer
If he posts a video of this all will be forgiven.Now I got this image of Mike Mearls singing Rap... damn you OP!!!
If he posts a video of this all will be forgiven.Now I got this image of Mike Mearls singing Rap... damn you OP!!!
A game with long and storied history of raising ugly power issues at the table.He's talking about the relationship between two friends playing a game.
There's nothing inherently cynical about discussing the power issues that crop up under traditionally structured role-playing games. For me, the take away here is Mearls has changed his mind and no longer believes in attacking the problem of power imbalance/trust at the level of the rules.I find "when they don't have power over you, you don't need to worry about trusting them" to be a cynical comment when referring to friends.
You cared enough to start a threat quoting Mearls 7 years ago.I don't care enough to put in the extra effort to separate spin from genuine personal opinion. If I have to do that then I'm just going to tune out their blogs and articles and just wait for the final product.
This line is enjoyable.Pffft I'm not dismissing anything.
Damn poetic justice.This line is enjoyable.
"Pfft" I'm not dismissing anything translates to <Dismissive sound> I'm not dismissing anything
He's talking about the relationship between two friends playing a game. I find "when they don't have power over you, you don't need to worry about trusting them" to be a cynical comment when referring to friends.
I find "when they don't have power over you, you don't need to worry about trusting them" to be a cynical comment when referring to friends.
OK I'll take your word on that.If it makes you feel any better, I've known Mearls for over 15 years and he likes classic D&D just fine. That was really clear back when we were playtesting Iron Heroes.
I think the reason we can't have nice things is because RPG theory is so flitty and faddish that designers don't stick with something long enough to develop the practical knowledge of how to make some big picture idea actually work.Dang it, Mearls has now ruined evolving. This is why we cannot have nice things!
Mike Mearls' Keep on the Borderlands-bashing RPGnet review was recently brought up in another thread. That was odd, but I was willing to give him a pass on it because it's 12 years old and it's supposed to be a comedy review.
But now I've learned that Mike Mearls invented the phrase "Mother May I" (as it pertains to RPG design) here.
I know this is 7 years old, but still -- it's completely serious and he seems to have arrived at this position after a good deal of thought on the subject.
This bit in particular I find frankly disturbingly cynical, in addition to being the complete opposite of what he's saying nowadays:
He's talking about D&D here...
What do you think? Is it weirding you out that the guy who despises Keep on the Borderlands and coined the term "Mother May I?" is now singing the praises of old school D&D and "rulings not rules"?
I would like to see him talk a bit about how dramatically his opinions about RPGs have apparently changed. Until then I think I'm going to have to take everything he says as DDN team lead with a pinch of salt from now on.