Ruin Explorer
Legend
Sure.We don't actually what is in OGL 2.0. We only have the statement of WotC about what will be taken out, but until we see the actual OGL, things could change.
Personally I'd be shocked if they doubled back on that because it would just start a whole new line of anger with WotC in that they blatantly lied.
LOL they are not going to do that, because that would be pouring petrol directly on to the flames whilst holding the petrol can by your face. Like you said, that'd be worse, at this point, than having the royalties in the first place. They may be dumb, but they've clearly recognised there's a problem here. Reverse royalties aren't going to pass public muster. Even people who don't play RPGs would see that and be mad.However, they could very well charge 3PP by the word to use their content, or charge a flat fee of say $5000 per product, which would kill almost all 3PP like they want. Larger content producers like Paizo, Morrus and those who make hundreds of thousands or more could pay a $5000 fee, but those who make 10k, 15k, or even 50k wouldn't. Or there may be no base cost at all beyond what putting it up on DMsguild takes. We just don't know.
Not sure why you're talking about DM's Guild, that has literally nothing to do with any OGL. It's a whole separate and unrelated licence.
For sure, the biggest two being the biggest problems - that they're trying to deauthorize OGL 1.0a and trying to destroy the concept of OGC.There are a lot of things that they didn't comment on that may or may not show up in the OGL 2.0 or show up in a different form than was in OGL 1.0a.