D&D General Win The Title of D&D's Best DM

WotC is running a competition called the Dungeon Master Challenge. Similar to Paizo's old RPG Superstar contest, it features various design rounds which whittle down the contenders until only one remains. https://dndcelebration.com/welcome The winner gets a trophy and some D&D products worth just over $2K. Note: your entry becomes the property of WotC, which can use it in any way it...

WotC is running a competition called the Dungeon Master Challenge. Similar to Paizo's old RPG Superstar contest, it features various design rounds which whittle down the contenders until only one remains.

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The winner gets a trophy and some D&D products worth just over $2K.

Note: your entry becomes the property of WotC, which can use it in any way it wishes, even if you don't win. They don't even have to credit you for it. Be sure to consider this when deciding whether to enter.
  • The first design challenge for a 1,000-word entry is Thursday June 17th, and contestants have three days to submit their entries. This round is open to everybody who qualifies (18+, in one of a list of countries).
  • 10 contestants will then proceed to the next round in July, which is an elimination stage with various weekly 1,000-word design challenges.
  • Three of those will go on to the final challenge in September, which involved being a DM on a livestream, judged by a panel.
 

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Arilyn

Hero
I've always wondered about that. What does Quebec have against contests?
Quebec has very stringent laws in place to protect people from scam contests, and it's easy to run afoul of these rules unintentionally. There's a lot of paperwork and the prize giving company/organization has to pay 10% of the prize's worth. Most organizations find it way easier to just exclude Quebec than to get caught up in the rules, fee and possible fines.
 



Reynard

Legend
A single encounter seems like an extremely good idea. That's a place where DM design skills can really shine or fall flat.
Rereading the rules does seem to point toward a single encounter or very short adventure.

  • All Entries will be reviewed in the order received and may be limited due to resource capacity (or availability)
  • Entry must be submitted in English
  • Entries may not exceed 1000 words. Entries over 1000 words will be rejected
  • Entry designs must be a new/non-existent content (design cannot exist in any current published work – source books or DMs Guild)
  • Entry design must adhere to methodology found in Xanathar’s Guide to Everything, Chapter 2: Dungeon Master’s Tools
  • Entries must include design & narrative element
  • Entries will be evaluated on how interesting and challenging design will be for players and dungeon masters
  • Entries will be evaluated on how well they incorporate existing lore/canon
Those last 3 bullet points in particular suggest something more than a dungeon room but less than a full adventure.
 






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