Primal said:Of course, they could always seek shelter inside the town, but then the farms should huddle close to each other just outside the walls.
Maybe they do.
Primal said:Of course, they could always seek shelter inside the town, but then the farms should huddle close to each other just outside the walls.
The farms can't really huddle around the city, since the farmers will have to tend to farmlands. You could surely put the buildings close to the walls, but that would probably be very impractical for tending the land itself. The farms will have to stay further away, opening the danger of enemies raiding the buildings before the farmers can retreat to safety. But that's just a risk they cannot avoid. But the fortress-town ensures that anyone that survives is safe and only very determined attackers can take down the village.Primal said:I also noticed that the walls around the town seem to be made of stone and they are pretty *thick*. Now, I wouldn't mind if this was a city or metropolis, but to me it seems a bit odd if these 900+ people have actually built a true fortress-town among the wilderness. It would suggest that the people live in a truly dangerous region, which begs the question: if most of the people are farmers living in outlying farms, how do they survive? Of course, they could always seek shelter inside the town, but then the farms should huddle close to each other just outside the walls.
spunky_mutters said:Here's how it breaks down:
40-50 Merchants and townsfolk (in the 17 buildings)
100-150 Farmers and their families in the outlying area
800 cultists of Orcus in the sewers and catacombs beneath the town.
interhaven
Village, Population 977
The rutted King's Road leads to the foot of a broad hill that holds the walled village of Winterhaven. The village is nestled in the southern foothills of the Cairngorm Peaks. The walls are weathered stone topped by defensive palisades. Small thatched homes stand around Winterhaven, each fronting a small piece of farmland or pasture. Beyond the farms to the west and south lie dark woods, and to the north, tall mountain peaks.
Voss said:The map is up on the may preview. And... tiny.
The 'homes' are about 10' x 10'
small thatched homes (presumably identical to the 10 x 10 boxes in town, and small pastures and farmland. Yeah. Cut that population to about 350 and we'll talk.
The evil keep is about a mile and a half up a twisting road and a kobold lair is less than a mile away. So when the kobolds feel like it, they've got exactly one usable road.
vagabundo said:It seems very close to the Kobolds, so it really depends what they are doing there.
vagabundo said:I've shaded a two square mile square around the main town. This land would be populated by farm houses and small roads, around 800 people.
It seems very close to the Kobolds, so it really depends what they are doing there.