Squire James
First Post
Wow, so far it looks like the thread died before it got to the logical end! Given the subject matter, I shouldn't be surprised I guess!
And here at last we get to the moment of shame. And thanks by the way for rubbing it in like that.Anybody who touches a pillar starts levitating uncontrollably. The floating PC bobs across the ceiling "just as a child's helium balloon." There's a light breeze up there, and it gradually pulls the PC to either the northeastern or the northwestern corner of the chamber. What's in those corners? A familiar face!
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All in all, the business with the pillars is probably not too much to worry about. I expect that many PC's will never touch a pillar. Nobody will touch one after the first PC starts floating. Assuming the floating PC is moving at a slow pace, there should be time for the party to tether him before he winds up getting sucked into one of the devil faces.
It's not dead. It's just resting.
Remarkable thread, the Tomb of Horrors. Beautiful discussion, isn't it?
Stoat, (the OP), said he was really busy last week, and so couldn't continue then. Hopefully we'll get to the next section soon. If Stoat can't get back into this, and he doesn't mind, I can take up the pace for him.
Bullgrit
I haven't read the module in decades but I could swear those 10 counts are supposed to be done silently.At this point, I expect the whole party to start running every time the DM starts counting down from 10. I doubt many folks get blasted to ash when the gem explodes.
I haven't read the module in decades but I could swear those 10 counts are supposed to be done silently.
Questions:Area 25. The Pillared Throne Room
Are the PCs still floating after they teleport out of the pillared throne room? The text doesn’t say one way or another.Stoat said:Yep. There are devil faces in each corner. The one to the west is green. Anybody that comes within 3 feet of it is automatically sucked in and teleported back to Area 3 in front of the original GDD. The PC will be naked, their stuff is with Acererak in Area 33.
Do they get to keep their clothes/equipment?Stoat said:The devil face to the east is "bluish." Anybody who comes within 3 feet of this face is teleported to Area 27A. They get to keep their clothes.
Tomb of Horrors said:B. Devil Face: This is identical to A. above, but it is tinged with a bluish color over the green and any character drawn into this mouth opening is teleported into location 27.A. (q.v).
Nice to see a trap is actually labeled as a trap. Compare this death trap to the sleep gas hall/juggernaut and the green slime tapestry. Those gave no warning at all that there was anything dangerous, and yet they killed with no save. But here we have a no-save-kill trap that not only advertises its presence, but it gives a countdown warning.Stoat said:The southeast corner of the room contains a huge, glowing orange gem. Cinders, ashes, charred bones, burnt skulls and fire-damaged clothing, armor and gear surrounds the gem.