I've finally picked up the Dragon Magazine issue with the magical staffs - not really that impressed.
I am including a self-designed Weapon of Legacy staff in the "Age of Worms" game I'm running. Here are its stats:
Staff of Dragon Tears
Cost: 2,600 gp: masterwork/+1 staff
The staff is made of blackwood and is 6 feet in length. It is topped by a golden dragonclaw grasping an amber orb.
Omen: When touched, a draconic eye appears in the orb and looks around briefly before closing again. The staff grants a +2 bonus to Spot checks to arcane casters.
Requirements: Able to cast arcane spells
Least Legacy Ritual: 3,500 gp (travel to the grave of the elf wizard Elyssia and place flowers on her grave)
Lesser Legacy Ritual: 13,500 gp (destroy an undead creature of greater CR than your own)
Greater Legacy Ritual: 43,000 gp (travel to meet one of the seven servants of Bahamut and be judged)
5th: 3/day - magic missile
6th: at will - arcane mark, detect magic and read magic; lose 1st level slot
7th: 1/day - knock; -1 to saves; -1 caster level penalty
8th: 3/day - Lesser Extend Spell; -1 to all skills; lose 2nd level slot
9th: 3/day - Lesser Enlarge Spell
10th: 3/day - Lesser Silent Spell; lose 3rd level slot
11th: 3/day - Lesser Empower Spell
12th: lose 4th level slot
13th: 3/day - fireball; -2 caster level penalty
14th: continuous Darkvision 60'; lose 5th level slot
15th: -2 to all skill checks
16th: continuous See Invisible; lose 6th level slot
17th: +6 enhancement to Intelligence or Charisma
18th: 3/day - Empower Spell (to 6th level); lose 7th level slot
19th: 3/day - Lessen Quicken Spell
20th: 1/day - Plane Shift; lose 8th level slot
Note: the penalties are NOT cumulative - at 20th level, the wielder is -2 to all skill checks, -1 to all saves, -2 to caster level and has lost a 8th level spell slot. Spells are cast at the character's level, per normal staff rules.
Cheers!
I am including a self-designed Weapon of Legacy staff in the "Age of Worms" game I'm running. Here are its stats:
Staff of Dragon Tears
Cost: 2,600 gp: masterwork/+1 staff
The staff is made of blackwood and is 6 feet in length. It is topped by a golden dragonclaw grasping an amber orb.
Omen: When touched, a draconic eye appears in the orb and looks around briefly before closing again. The staff grants a +2 bonus to Spot checks to arcane casters.
Requirements: Able to cast arcane spells
Least Legacy Ritual: 3,500 gp (travel to the grave of the elf wizard Elyssia and place flowers on her grave)
Lesser Legacy Ritual: 13,500 gp (destroy an undead creature of greater CR than your own)
Greater Legacy Ritual: 43,000 gp (travel to meet one of the seven servants of Bahamut and be judged)
5th: 3/day - magic missile
6th: at will - arcane mark, detect magic and read magic; lose 1st level slot
7th: 1/day - knock; -1 to saves; -1 caster level penalty
8th: 3/day - Lesser Extend Spell; -1 to all skills; lose 2nd level slot
9th: 3/day - Lesser Enlarge Spell
10th: 3/day - Lesser Silent Spell; lose 3rd level slot
11th: 3/day - Lesser Empower Spell
12th: lose 4th level slot
13th: 3/day - fireball; -2 caster level penalty
14th: continuous Darkvision 60'; lose 5th level slot
15th: -2 to all skill checks
16th: continuous See Invisible; lose 6th level slot
17th: +6 enhancement to Intelligence or Charisma
18th: 3/day - Empower Spell (to 6th level); lose 7th level slot
19th: 3/day - Lessen Quicken Spell
20th: 1/day - Plane Shift; lose 8th level slot
Note: the penalties are NOT cumulative - at 20th level, the wielder is -2 to all skill checks, -1 to all saves, -2 to caster level and has lost a 8th level spell slot. Spells are cast at the character's level, per normal staff rules.
Cheers!