Wednesday Boy
The Nerd WhoFell to Earth
Hi all,
We just started a new 4th Ed. campaign and I decided to try out a Wizard. I wanted to go for a battlefield control sort of angle, setting up areas that would hinder our foes while the rest of the party would finish them off. (If it helps I took Illusory Ambysh, Cloud of Daggers, Ray of Frost, Icy Terrain, Sleep and Flaming Sphere.) In our first session (a dungeoncrawl) I've found that in most combats I go last because of my low initiative (+1) and by the time it is my turn, my allies are so entangled with my enemies that I can't lay down an area attack spell without hitting my own teammates. I felt ineffective because I couldn't use my daily and encounter powers and because I wasn't able to control the battlefield as I hoped I would be able to. Now I'm thinking of ditching the Wizard for something else. ("But first, to ENWorld!", I thought to myself.)
Is there something I'm doing wrong? (Maybe battlefield control isn't possible in a dungeon or in at first level? Maybe I need to ditch the control idea and trade in some of my area attack spells for targeting spells? Maybe Improved Initiative is a must have for a Wizard?)
I know it's hard to say what I may be doing "wrong" without seeing the sessions, but any suggestions would be greatly appreciated! Thanks!!
We just started a new 4th Ed. campaign and I decided to try out a Wizard. I wanted to go for a battlefield control sort of angle, setting up areas that would hinder our foes while the rest of the party would finish them off. (If it helps I took Illusory Ambysh, Cloud of Daggers, Ray of Frost, Icy Terrain, Sleep and Flaming Sphere.) In our first session (a dungeoncrawl) I've found that in most combats I go last because of my low initiative (+1) and by the time it is my turn, my allies are so entangled with my enemies that I can't lay down an area attack spell without hitting my own teammates. I felt ineffective because I couldn't use my daily and encounter powers and because I wasn't able to control the battlefield as I hoped I would be able to. Now I'm thinking of ditching the Wizard for something else. ("But first, to ENWorld!", I thought to myself.)
Is there something I'm doing wrong? (Maybe battlefield control isn't possible in a dungeon or in at first level? Maybe I need to ditch the control idea and trade in some of my area attack spells for targeting spells? Maybe Improved Initiative is a must have for a Wizard?)
I know it's hard to say what I may be doing "wrong" without seeing the sessions, but any suggestions would be greatly appreciated! Thanks!!