Wizards: Musings on the new DDi disaster

Man- for YEARS before I went to film school... I used to think Alan Smithee was just the worst director EVER!

I was like man... why do they keep giving that dude jobs???

[WAY off topic]

Yeah, they don't use that one anymore, now it's Uwe Boll.:p

Edit: Ninja'd by renau1g
 
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How do you know it isn't the other way around?
Because there is no other way to reasonably justify putting the time and effort into a brand new character builder, when a perfectly serviceable and functional one (and popular one) already exists. You may be able to import older edition characters into it now (sometimes), but what makes you think WotC has any intention of maintaining any kind of backwards compatibility? In time the Essentials line will replace the 4e rules, one "update" at a time. This is just another step in the process of phasing in the newest edition, and phasing out the old one.
 

I think the only people that think Essentials, the new character builder, and WotC marketing are failures are people that like to gripe on message boards.

If you don't follow these threads, DnD has no glaring issues and plays just fine as written. If you subscribed to DDI any time after Nov. 16th you have no clue that there was an old character builder.

I think Wizards is focusing on the future and long-term growth. If you're loudly complaining that your specific desires aren't being catered to then WotC probably wishes you would just go away. (Standard boilerplate about this being a generalization and that rational, constructive criticism isn't included, etc.)

From a technology standpoint, new users will be accustomed to using computers and software to accomplish most tasks. In the near future internet connectivity anywhere will be a non-issue. It's already that way where I live and cellular networks keep getting faster. Subscription services aren't a big deal and they will only grow.

Since I got Netflix I can count the number of DVDs I've purchased on one hand. Entertainment is essentially "disposable" and pretty much always has been. Shakespeare wrote plays to make money so he could pay the rent and not to provide high schools with material for drama class many years in the future. Dungeons and Dragons is no different.

For a new player Tieflings and Dragonborn have always existed. Legolas rode his shield just like how it was written in that book the movie is based on. Conan is either a talk show host or the governor of California. Greedo shot first, etc. You are the past and there is a new cultural baseline.

Why should WotC try to offer anything to a segment of the customer base that actively tries to discourage new players, over-scrutinizes everything they do, and proudly boasts about how much product they aren't buying?

I really don't think it's fair to paint people who are voicing what are actually legitimate complaints as backwards grognards that don't "get it" and are standing in the way of progress.

Wizards of the Coast does three things well:

1. Sell books
2. Sell miniatures
3. Sell cards

Everything else they have tried to do in regards to the D&D brand has been an ill-conceived, half-in half-out attempt to expand into other areas. Through incompetence and lack of thorough analysis has caused all of these efforts have either evaporated or fallen short of promises.

Exhibits:

a) Core rulebooks with pictures of vaporware in the back that has never appeared

b) Reduced content in their e-zines

c) Complete revision on the core framework of their software offering, which wasn't even finished to begin with

d) Putting out an "upgrade" of their existing character builder with fewer features than the original product

e) Two month blackout on character builder updates

f) Packaging a choose your own adventure starter set into a box with vastly limited rules that was designed to create nostalgia with its old fanbase. Unfortunately this material was not only vastly incomplete compared to its predecessor, which they forced a comparison to by copying, but certain aspects of it were incompatible with rules publised less than two months later

g) Complete inability to ever publish a single game day adventure without numerous editorial issues that require fixing

Items a through e have to do with not properly understanding the scope or analyzing the issues inherent in an undertaking of this magnitude. This requires senior executive leadership to understand the importance of business analysis and project planning over short sighted and ill-conceived attempts to nickel and dime innovation.

Item f could have been easily remedied with a little market research first. Something like plopping a prototype down at some Cons and asking how it compared to the previous Red Box should have at the very least illustrated it might be a good idea to just give it its own cover art, instead of heralding the return of the Mentzer box.

Item g could be solved by circulating a PDF email throughout the WotC office with a $50 Olive Garden gift card to the person that finds the most editing errors with the game day module.

I like the Essentials books, as a consumer I'll be focusing on those, because they are done very well, until the rest of the company catches up with the publishing. I don't think I'll have to wait long, but I'll definitely have to wait a little while at least it looks like.
 
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Because there is no other way to reasonably justify putting the time and effort into a brand new character builder, when a perfectly serviceable and functional one (and popular one) already exists. You may be able to import older edition characters into it now (sometimes), but what makes you think WotC has any intention of maintaining any kind of backwards compatibility? In time the Essentials line will replace the 4e rules, one "update" at a time. This is just another step in the process of phasing in the newest edition, and phasing out the old one.
This is not really a justified leap. There are reasons to believe that the original character builder was rushed out to restore some credibility after the debacle of Gleemax. So there is reason to believe that it might not have the best design. So realeasing a new redone version of the CB is prefectly legimate.
Hell there are even good reasons to go with a web platform that have nothing to do with piracy. Though we have podcast evidence that priacy was a major conern.
 

I'm sorry, but using piracy as an excuse to uproot your digital offerings and rush out an incomplete service and a dysfunctional program doesn't fly. It's a perfectly justified leap to assume WotC will continue on the same course it was during the October update with the new character builder.
The writing is on the wall, folks. Essentials is here to stay- even if you aren't!
 


I'm always amazed people keep talking about Essentials as going after new players.

Unleless I'm missing something, it's going after old players. Lapsed players. Changing spells and how classes like the fighter work to mimic old rules are NOT designed to get new players.

Although the change to Magic Missile may well be aimed at old players, the change to the fighter *isn't*. It really targets one of my chief complaints about the 4E fighter: that it is just too complicated for its own good. The fighter needs to be a class a new player can jump into playing. The 4E fighter is pretty much the most complicated class to understand of the original PHB classes, and that is saying something.

Cheers!
 


Although the change to Magic Missile may well be aimed at old players, the change to the fighter *isn't*. It really targets one of my chief complaints about the 4E fighter: that it is just too complicated for its own good. The fighter needs to be a class a new player can jump into playing. The 4E fighter is pretty much the most complicated class to understand of the original PHB classes, and that is saying something.

Cheers!

And that uncomplicated nature of the fighter goes back to what class? Every version of the fighter before 4e.

Note, I'm not disagreeing with you about new players jumping into it. If you look at my old posts when 4e first came out, that was one of my complaints too. Where's the simple class.

But in making it 'simple', its another nod to the older play style of less complications.
 

I want to state that it's the height of entitlement when paying customers outright demand that the products they are given work and function properly when they receive them after paying for it.

And it's not the customers that're acting entitled.

I'm confused. Could you elaborate?
 

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