Aztec Ace
First Post
Wolves at the Door: A Dungeons and Dragons 3.5 Adventure
I am starting D&D 3.5 game open to up to 5 players. Characters will begin at 1st level and abilities will be generated using 4d6 dropping the lowest dice. Roll these 6 times and assign to the stats as you please. Characters will have max hit points at first level. Please use only the 3 core 3.5 books to build your characters. Each character starts with 100 gp’s to purchase equipment.
The game will begin in village of Ravensford which is located in the northern lands of the human kingdom of Vestel. The region contains dense conifer forests, wide meadows, deep cold rivers, and rolling hills. To the north is the Wildermarch, a heavily forested mountainous area with wild untamed creatures and barbarian tribes (the red haired Yungor). To the south is an area of wide valleys leading to temperate coastal plains. There are several human kingdoms along the southern coastal plains (Rosul, Blegona, Secland, and Alador). To the east lies a high mountain range much like the Rockies holding several city-fortresses of the Dwarven Clans. To the west lies a vast savannah crossed by wide rivers. Many Halfling settlements can be found along these rivers. Nomadic human tribes (the black haired dark skinned Husar) also live on this vast grassland. On the other side of this savannah can be found the Elistar, the land of the elves, with its deep mysterious forests, crystal clear lakes, and cities built on giant living trees. Gnomes live a gypsy lifestyle as they travel about in caravans of oxen pulled wagon-houses. Far across the southern sea lies the exotic land of Yan (almond eyed and ivory skinned with black hair) with their towers of alabaster and robes of the finest silks.
I am going to keep the history of the land at a minimum. You will learn as you play. Over 300 years ago there was an elvish civil war. The Elven Kingdom broke up into two factions. The Green (isolationists who believed in peace with the other races) and The Grey (expansionists who believed all other races where inferior). After many years of bloody conflict the Grey faction retreated to the lands far to the north. A dwarven stronghold and its entire clan were destroyed during the war which is a sore point with any dwarf-elf relations.
I will post the Gods next.
I am starting D&D 3.5 game open to up to 5 players. Characters will begin at 1st level and abilities will be generated using 4d6 dropping the lowest dice. Roll these 6 times and assign to the stats as you please. Characters will have max hit points at first level. Please use only the 3 core 3.5 books to build your characters. Each character starts with 100 gp’s to purchase equipment.
The game will begin in village of Ravensford which is located in the northern lands of the human kingdom of Vestel. The region contains dense conifer forests, wide meadows, deep cold rivers, and rolling hills. To the north is the Wildermarch, a heavily forested mountainous area with wild untamed creatures and barbarian tribes (the red haired Yungor). To the south is an area of wide valleys leading to temperate coastal plains. There are several human kingdoms along the southern coastal plains (Rosul, Blegona, Secland, and Alador). To the east lies a high mountain range much like the Rockies holding several city-fortresses of the Dwarven Clans. To the west lies a vast savannah crossed by wide rivers. Many Halfling settlements can be found along these rivers. Nomadic human tribes (the black haired dark skinned Husar) also live on this vast grassland. On the other side of this savannah can be found the Elistar, the land of the elves, with its deep mysterious forests, crystal clear lakes, and cities built on giant living trees. Gnomes live a gypsy lifestyle as they travel about in caravans of oxen pulled wagon-houses. Far across the southern sea lies the exotic land of Yan (almond eyed and ivory skinned with black hair) with their towers of alabaster and robes of the finest silks.
I am going to keep the history of the land at a minimum. You will learn as you play. Over 300 years ago there was an elvish civil war. The Elven Kingdom broke up into two factions. The Green (isolationists who believed in peace with the other races) and The Grey (expansionists who believed all other races where inferior). After many years of bloody conflict the Grey faction retreated to the lands far to the north. A dwarven stronghold and its entire clan were destroyed during the war which is a sore point with any dwarf-elf relations.
I will post the Gods next.
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