My findings for this mod; totally objective ;-)
The world tries to be more real and is a bit more on the rpg side.
1) Food & Water
Since it's easy to have food & water it's only a little bit annoying, but then: why is it there in the first place? (ok, it feels a little more like a real rpg ...)
2) Death penalty
Same is true for gold & item drop on death: gold is safe in a bank & for the items there is the insurance (just costs gold); this is a little bit more annoying; if i have mechanisms to circumvent the death penalty then it's just there to "discipline" the players to always renew the insurance and go to the bank; the game just could make a gold penalty on death and that's it.
3) Starting locations, factions and races
This is a pure hindrance for party play; so long as we don't have 20+ players continually on Enworld this means we have to go with one race or play alone.
It's a typical hen & egg problem: with PoA we probably won't attract any more players or bind them long enough; with WoL we have a long starting phase which maybe frustrating for the players (i am little bit) before we attract more players.
4) Scaling
The areas (at least the ones i visitied so far) are not scaling at all.
5) Stability
Just one problem until now (the one cantrip described); no crashes at all.
6) Merchants
I have the same opinion as Jesus Marley; it's very frustrating that i can't sell my stuff to one merchant; again this is just another thing to harass the players. It's ok for me that i have to buy things from different merchants.
(my) conclusion:
Nice world but too big for the amount of players we have.
I think it's a lot less rewarding (by intention) then PoA & Chainmail and this has frustrated me a little bit; i have only a "small" amount of time to play and this isn't worth it i think.
Were it not for the other Enworld players i probably won't show up anymore; but since my fellow players are a nice bunch to hang out with i will test further.
I am for going back to PoA until the next release of Chainmail; then test Chainmail for stability & if it's stable enough do the switch (if you want).
I know i should stop whining and kill some monsters instead.
