Flexor the Mighty!
18/100 Strength!
I think people who lose players to MMORPG's probably didn't run the "Wham bang fun" game they thought they did or they would still have players.
What is there to roleplay about in D&D, which boils down in the RAW to the same thing? People can and do roleplay in both places.Felon said:Really, what is enjoyable about a MMORPG beyond A) killing things and B) upgrading your character? Even if you're on an RP server, what is there to talk in-character about other than A and B?
Only if there's insufficient raid content that's too easy. WoW has fights against boss types that every game, pen and paper and videogame, could learn from in terms of sheer creativity. I'll put Jindo the Hexxer up against any monster in any monster compilation from D&D.And raids. Many, how can that not get old real fast? I guess there are a lot of folks who would be delighted to be Bill Murray in Groundhog Day, repeating the same events over and over without significant deviation.
Wormwood said:WoW killed my group as well.
To be honest, three of the group members have not given up on gaming entirely, they have just abandoned the tabletop for Teamspeak. But not all of us play WoW.
So for all practical purposes, a group of twelve years has disbanded.
I'm a little pissed off. I'm thinking that it may just be time to retire my dice for good.
Why punish yourself for others' decisions? Find people who want to play and continue to enjoy tabletop.Wormwood said:I'm thinking that it may just be time to retire my dice for good.
No doubt.Whizbang Dustyboots said:Only if there's insufficient raid content that's too easy. WoW has fights against boss types that every game, pen and paper and videogame, could learn from in terms of sheer creativity. I'll put Jindo the Hexxer up against any monster in any monster compilation from D&D.