btw... are people finding the random encounters useful
in Regions A, B, or E?
With my group still in Region A I've found the random encounters rather helpful. At first I was useing them a bit more randomly - I'd roll my random encounters in advance and when it was close to the check time I'd make it happen. Now I still roll them up in advance, but then insert them when appropriate. In fact, there's a pack of darkmantles waiting for them after they finish recovering from a near TPK.
When they found the Krenshar stables there were six of them plus Turag. I had tossed in the extra rat swarm and had them both in the upper corners and one in the lower corner. When the Rogue and the Paladin spotted the rats feeding on one of the dead cats the Rogue called back in a loud voice, "Rats!"
And with a single squeek, the rats stopped feasting in favor of fresh meat.
Suddenly, the rats were all over them while Lady Luck left to powder her nose.
Turag was gone, people were getting knocked down to zero hit points, cracking open potions of healing and whiffing attacks like nobody's businnes. Fortunately the Wizard (who is an elf) decided to watch for an ambush, so they were not completely taken out when the other two swarms came down.
But it's really hard to run when you're grossed out by the mountain of rats on top of you.
The Rogue went down, everyone else maded it out the south door except for one - the Cleric. He was caught on the other side of the swarms, took one out, and proceeded to run West. He also was the only one with the map.
After wandering corridors and checking into rooms to find a place to possibly hole up, he made it back to the party intact and just in time to help with the healing process.
And now three of them (all the fighters) have a case of the Devil Chills.
But for their efforts, I let them gain a level, so the group is not level two and a little more hardy.
Which is good, because the rat swarms are still around.
Jon