Hussar
Legend
Might be an idea to give them lots of information but make some of it wrong. After all, the Garrison hasn't been through the wards in some time. Sure, they might know about this or that, but, the other thing they are just flat out wrong about. Or, perhaps they have dire warnings about some critter that's already been turned into kibble. That sort of thing.
My players have surprised me yet again. Random encounter turns up Raverna, the Ghael. Despite the fact that the party is massively wounded, and desperately in need of healing, the rogue on watch decides that he can't trust the angel and lets her leave without saying anything to her. Apparently, when I played Raverna, I mentioned that she liked killing things a lot. So, he just let her go.
Wonder how the rest of the party feels about letting a 14th level priest leave without helping them.
Ah, the joys of random encounters.
My players have surprised me yet again. Random encounter turns up Raverna, the Ghael. Despite the fact that the party is massively wounded, and desperately in need of healing, the rogue on watch decides that he can't trust the angel and lets her leave without saying anything to her. Apparently, when I played Raverna, I mentioned that she liked killing things a lot. So, he just let her go.
Wonder how the rest of the party feels about letting a 14th level priest leave without helping them.
