• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

World's Largest Dungeon?

I hear ya... One of the worst good ideas in a long time was Treasure Quests. GREAT concept. HORRIBLE execution. I swear the book was edited by a few monkeys and a 4 year old...


Chris
 

log in or register to remove this ad


thundershot said:
I hear ya... One of the worst good ideas in a long time was Treasure Quests. GREAT concept. HORRIBLE execution. I swear the book was edited by a few monkeys and a 4 year old...


Chris

A big "Amen" to that, brother. I've still never been able to get anything of value out of that mess. And it had so much promise...
 




So, if my party plays once every two weeks, how many years would it take them to get through this thing?

I just can't help but think that my group would get totally sick of a dungeon crawl after about 4 months, let alone 3 years (or however long it would take).

I'm curious about something - are their cities in this thing? That is, places to rest, make magic items, or shop, or whatever? Surely the entire thing isn't hostile is it? If this has already been discussed, forgive me. I haven't read through the entire thread.
 
Last edited:

thundershot said:
I hear ya... One of the worst good ideas in a long time was Treasure Quests. GREAT concept. HORRIBLE execution. I swear the book was edited by a few monkeys and a 4 year old...


Chris
which book exactly was that? (publisher?)
 



Into the Woods

Remove ads

Top