Barendd Nobeard
Explorer
jim pinto said:Scaling: To increase the challenge of this encounter, add one rust monster. To decrease the challenge, have the rust monster wounded (–30 hit points).
Having it wounded seems to cheesy to me. What wounded it? What could wound it that much and yet die from its wimpy 1d3 Bite attack? How did it kill whatever wounded it?
To decrease the challenge, why not have it fatigued (from the lack of "food") instead? Just a thought.
Thanks for posting all this info. about the project. I probably would not have given WBD a second look, but this thread makes it look very interesting. Thanks!