Jack7
First Post
For example, the elves were a nomadic race that studied the stars to foretell the future of where they would be needed next, and would migrate to the next location a few, mere centuries before they were needed. Elven adventurers are encouraged in elven society, because the elves want contact with other beings that can help. But such adventurers don't tend to get very far into the heart of elven culture. So the elves are very powerful in their niche--knowing where you need to be with the full force of your culture is useful--but don't tend to have long lasting empires.
The players enjoyed this, because it mapped more or less to how the typical fantasy world goes, but had some twists underneath that were fun to discover. When they found out that the faen (from AE) were time travelling fey, however, it got a little strange.
I find that an interesting take on the subject too.