Dibluffmidate isn't the only skill that could use merging to streamline things. Hide and Move Silently could be one skill, and Listen and Spot really don't need to be two skills (after all, it's not like they have skills for 'smell' or 'taste' or 'feel.') Why do I have to have a seperate Open Locks skill to 'Disable Device' on a padlock?
Polymorph stuff. Good grief, how hard is it to have the spell swap out the physical characteristics of your racial template for that of the creature whose form you are taking? Elf Druid becomes a brown bear. He loses his +2 Dex and -2 Con and replaces them with a +16 Str, +2 Dex and +8 Con. If he's a freakishly strong elf with a 16 Str, he turns into a stronger-than-normal bear with a 32 Str. If he's a 98 lb weakling with a Str 6, he's weaker than your average bear with a 22 Str.
Full Action, Standard Action, Attack Action, Move Action, Swift Action, Immediate Action, Free Action. Oh, just stop the madness already.
And my biggest pet peeve. The Metamagic system. I love the idea of being able to tweak spells, I just hate the implementation and the inherent limitations. I learn Extend Spell, and I can Extend *all* of my spells. I can't just learn to be really good at Summon Monsters, or really good at Cure spells, I have to be able to enhance *all* of my spells in one specific limited way, even the ones I never use and shouldn't be suddenly amazingly good at, and pay a feat to do so, and oh yeah, it costs extra spell levels anyway!
I especially hate how it's proliferated out of control, with Empower Spell, and Sudden Empower, and Empower Spell-like Ability. Crazy, and I imagine 'Empower Supernatural Ability' and 'Empower Invocation' and 'Empower Psi-like Ability' and 'Empower Shadowmage Mysteries' and 'Empowered Barbarian Rage' and 'Empowered Bardic Music' and 'Empower Turn Undead' and 'Empower Magic Item I'm blasting you with' and ''Empower that power Bob's Ranger got from that magic fountain' are going to be right around the corner. Crazy, I tell ya! We don't need a dozen feats to do the same darn thing to different class features!
Polymorph stuff. Good grief, how hard is it to have the spell swap out the physical characteristics of your racial template for that of the creature whose form you are taking? Elf Druid becomes a brown bear. He loses his +2 Dex and -2 Con and replaces them with a +16 Str, +2 Dex and +8 Con. If he's a freakishly strong elf with a 16 Str, he turns into a stronger-than-normal bear with a 32 Str. If he's a 98 lb weakling with a Str 6, he's weaker than your average bear with a 22 Str.
Full Action, Standard Action, Attack Action, Move Action, Swift Action, Immediate Action, Free Action. Oh, just stop the madness already.
And my biggest pet peeve. The Metamagic system. I love the idea of being able to tweak spells, I just hate the implementation and the inherent limitations. I learn Extend Spell, and I can Extend *all* of my spells. I can't just learn to be really good at Summon Monsters, or really good at Cure spells, I have to be able to enhance *all* of my spells in one specific limited way, even the ones I never use and shouldn't be suddenly amazingly good at, and pay a feat to do so, and oh yeah, it costs extra spell levels anyway!
I especially hate how it's proliferated out of control, with Empower Spell, and Sudden Empower, and Empower Spell-like Ability. Crazy, and I imagine 'Empower Supernatural Ability' and 'Empower Invocation' and 'Empower Psi-like Ability' and 'Empower Shadowmage Mysteries' and 'Empowered Barbarian Rage' and 'Empowered Bardic Music' and 'Empower Turn Undead' and 'Empower Magic Item I'm blasting you with' and ''Empower that power Bob's Ranger got from that magic fountain' are going to be right around the corner. Crazy, I tell ya! We don't need a dozen feats to do the same darn thing to different class features!