lukelightning
First Post
Raven Crowking said:The idea that monsters all occupy square areas, no matter how long and thin they are.
You prefer to have facing and "where is the dragon's head" and "I can't turn my horse"
problems?
Raven Crowking said:The idea that monsters all occupy square areas, no matter how long and thin they are.
Nyaricus said:1). I think my #1 pet peeve in 3.5e is how unarmed strikes and natural attacsk are two different things, and how it is so silly how some things stack and some don't and so on and so forth.
In all the years I have played D&D, under all the different incarnations, I cannot say that I have ever had those sort of questions crop up. The questions I get today are along the lines of, "can I sneak up behind him," or, "Is that guy facing me, which way is he looking?" Those sort of questions never came up before the removal of facing.lukelightning said:You prefer to have facing and "where is the dragon's head" and "I can't turn my horse"
problems?
Pants said:Then again, I don't want facing to return, too big of a hassle to deal with. Square areas work fine for a semi-abstract combat system like D&D.
Not when you have something that is, say, 10 ft. by 60 ft.
That would be cool. I could see basing the system off of the way psions are currently built.Particle_Man said:I would also like to see the demise of "generalist" wizards and a return to more specialization in spell lists. In 1st ed, illusionists were actually different because of their different spell lists, but not so in later editions.
In every edition of D&D those questions always came up.... outside of combat. I ignored the facing rules even in 2e.sjmiller said:In all the years I have played D&D, under all the different incarnations, I cannot say that I have ever had those sort of questions crop up. The questions I get today are along the lines of, "can I sneak up behind him," or, "Is that guy facing me, which way is he looking?" Those sort of questions never came up before the removal of facing.
Don't get me started on the stupidity of square horses and snakes.
sjmiller said:Don't get me started on the stupidity of square horses and snakes.
Nope, well not exactly...Psion said:Let's take your two replies together...
Your latter replay sounds like you are making a case that facing should return.
When you have something that is 10 by 60 and it has a definite front and back, unless you are using a facing system, having the creature reposition itself during combat raises all sorts of questions. If the creature is facing one way, how can it bite a character that is positioned on its side or near its back? Does it reposition itself as a free action or can it not reach said creature?I never had a particular problem ignoring facing and using non-square bases. Yeah, you sort of have to assume you can turn the mini as a free action, but that was the justification for not using facing in the first place. It makes more sense to me than creating virtual force fields that the figure is assumed to take up.
Undead BAB: Why do they get the worst progression? This also creates the problem of zombies with ludicrous amount of HD.
Pants said:Nope
(...)
When you have something that is 10 by 60 and it has a definite front and back, unless you are using a facing system, having the creature reposition itself during combat raises all sorts of questions. If the creature is facing one way, how can it bite a character that is positioned on its side or near its back? Does it reposition itself as a free action or can it not reach said creature?