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Worst book WotC made for 3.0?

Worst WotC 3.0 book(s) ever?

  • Fiend Folio

    Votes: 3 0.7%
  • Monster Manual II

    Votes: 10 2.4%
  • Deities & Demigods

    Votes: 88 21.2%
  • Psionics Handbook

    Votes: 60 14.5%
  • Book of Vile Darkness

    Votes: 40 9.6%
  • Manual of the Planes

    Votes: 12 2.9%
  • Arms & Equipment Guide

    Votes: 95 22.9%
  • Savage Species

    Votes: 29 7.0%
  • Epic Level Handbook

    Votes: 96 23.1%
  • Stronghold Builders Guidebook

    Votes: 75 18.1%
  • Book of Challenges

    Votes: 101 24.3%
  • Oriental Adventures

    Votes: 18 4.3%

  • Poll closed .
Hi Shadow! :)

shadow said:
For example, many people hated Dieties and Demigods, because of the focus of diety stats, and lack of worship information.

I didn't hate it for that (see my above post).

shadow said:
I however, generally liked the book because diety stats were exactly what I wanted.

Me too, but they were just poorly executed in virtually every way.

shadow said:
As I've mentioned before I enjoy epic games. After reading the Iliad last year in mythology class, I envisioned a setting where the gods were very petty and often intervened in mortal affairs (like the Greek Gods). In a lot of mythology characters challenge, even occassionally defeat the gods. Hence, the necessity of diety stats my campaign. Of course, DMs who prefer the gods to be distant entities who rarely intervene in mortal affairs will find little use out of the book. It all depends on the campaign.

Absolutely.
 

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I would have to add a big vote for the Hero Builders Guide book.

It should have come with a disclaimer "only purchase if you have NEVER played ANY rpg EVER before".

In that instance it is not a bad book. For 99% of the community it was a waste of a perfectly good tree.
 

A waste of material

The Epic Level Book, someone had to be drunk to bring it into existence, thank the heavens I resisted in not buying it.

Epic should be for god play only, I heard the abuse of the spells, Miracle and Wish, done in great amount, and no cost to the universe in doing such a power leeching thing.

It should have never been made, or got approve....everyone who saw it from the beginning, had to be under the influence of something....wait..I know....the almighty DOLLAR.

$
 

Truth Seeker said:
Epic should be for god play only, I heard the abuse of the spells, Miracle and Wish, done in great amount, and no cost to the universe in doing such a power leeching thing.
I disagree completely. There's nothing wrong with the *concept* of extending levels beyond 20, the execution simply left a little to be desired.

Thankfully, 3.5 has basic rules for epic play, so you don't really need the ELH all that much. It has some good bits, nonetheless.
 

Berandor said:
Except for Hero's Builder Guide which was probably the most redundant game book I ever read, I'd have to go with Defenders of the Faith. Not only was most of it quite unispired, but it was error-filled from here to there.
don't forget the +3 perma-haste armor enchantment!!
 

Hero Builder's Guidebook

but I voted for the Psionics Handbook, as I bought it new and not only have I never used it, (ok, I used Ferroplasm once), I have no desire to use it as written. I haven't been able to use Ghostwalk, but I desire to use it. Big difference.
 

Why the hate for HBGB?

BluWolf said:
I would have to add a big vote for the Hero Builders Guide book.

It should have come with a disclaimer "only purchase if you have NEVER played ANY rpg EVER before".

In that instance it is not a bad book. For 99% of the community it was a waste of a perfectly good tree.

I have difficulties seeing why producing a book specifically targetted at a complete novice, such as the 11 year old kids I'm teaching D&D at the moment, is such a henious crime?

There are plenty of books out there that don't appeal to me the least bit, but I don't brand them "bad" or even "worst" just because they don't fit my needs.

I think I might go so far as to call HBGB useless for me, but very useful for the three novices I game with once a month or so. So for it's intended audience, the HBGB achieves it's stated goal.

I voted for the Arms & Equipment Guide, because it was largely useless to me. Maybe it would get more use if I was a player, and not a DM. But having voted for that, I would like to point out that that particular book is in my opinion head and shoulders over about 50% of my total d20 collection when it comes to quality. It's just that for me, it was not very useful.

Cheers!

M.
 
Last edited:

Maggan said:
I voted for the Arms & Equipment Guide, because it was largely useless to me. Maybe it would get more use if I was a player, and not a DM. But having voted for that, I would like to point out that that particular book is in my opinion head and shoulders over about 50% of my total d20 collection when it comes to quality. It's just that for me, it was not very useful.

Ok, this i find confusing: you set the bar with A&EG at "largely useless", and yet roughly half the D20 books you've bought don't even reach that threshhold. Why'd you buy them? Good, but misleadin,g review? Looked good at a glance but didn't hold up to scrutiny?

Or are you hyperbolizing?
 

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