Ravellion
serves Gnome Master
A run up to planescape in which all dwarves were off to Mount Celestia, all Elves were, without a single exception and no discussion evil, enslaving humans. All Gnomes were Dwarf wannabes instead of gnomes.
If you wrote a backstory, the first three sessions your character was involved in destroyed the entire backstory, unless it had a villain he could use. You would also lose your equipment etc, and received something crappy in return.
After 3 PCs I came up with a Monk, absolutely autonomous. He put me into a 20 year slumber to age me and give me a nice -3 penalty to my stats (which he noticed I wasn't very happy with, so he rescinded it), and my monastery was destroyed, and all the money we had was minted in a kingdom which was now reviled, and hence wasn't good anymore.
Against the odds campaigns might be nice, but you need a little hope to shine through. The game was a sadomasochistic exercise.
Anotehr game was actually quite fun, but the setting was soooo high magic it was silly. We were city guards, and we had a halfling (less than 4th level) being raised on the taxpayers money 4 times in 2 weeks of gametime (it aws 2e). I played an immortal Paladin which was sent to the Abyss by a wild magic effect. That game ruined 2e comlpetely for me as a viable game system, with arguments Diaglo should be well accustomed with.
If you wrote a backstory, the first three sessions your character was involved in destroyed the entire backstory, unless it had a villain he could use. You would also lose your equipment etc, and received something crappy in return.
After 3 PCs I came up with a Monk, absolutely autonomous. He put me into a 20 year slumber to age me and give me a nice -3 penalty to my stats (which he noticed I wasn't very happy with, so he rescinded it), and my monastery was destroyed, and all the money we had was minted in a kingdom which was now reviled, and hence wasn't good anymore.
Against the odds campaigns might be nice, but you need a little hope to shine through. The game was a sadomasochistic exercise.
Anotehr game was actually quite fun, but the setting was soooo high magic it was silly. We were city guards, and we had a halfling (less than 4th level) being raised on the taxpayers money 4 times in 2 weeks of gametime (it aws 2e). I played an immortal Paladin which was sent to the Abyss by a wild magic effect. That game ruined 2e comlpetely for me as a viable game system, with arguments Diaglo should be well accustomed with.