I loved Lords of Darkness, but that was probably because my Story Hour kinda focuses on war against the Zhentarim, with other organizations causing all kinds of trouble to keep the heroes from focusing their efforts too much.demiurge1138 said:There we go, that makes sense... although I have to say I liked Lords of Darkness too. Never used much of it mechanically, but it was a good read.
Demiurge out.
Bobitron said:Probably OGL Ancients. The systems are just terrible. They tried to make combat more 'realistic' by including some rules for armor that was incredibly clunky. If I recall correctly:
The attack makes his roll. The defender makes an opposed defense roll with his shield. If it gets through, the defender makes a defense roll to see if he can dodge the blow. If that hits, the defender makes a defense roll to see if he can twist to put his armor in the way of the blow.
One attack roll, three defense rolls. ???
I have shelves and shelves of books I don't use, but only that particular book has drawn my ire. Unreasonable? Probably.![]()
What's that? EDIT: TB more or less answered my question.PJ-Mason said:The Foundation.![]()

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.