WotC acknowledges 4th Edition Not for Everyone?

We are not talking about putting a kobold on a 180mm base we are talking something relatively insignificant like the difference between 28mm and 32mm scale.

Considering all the scales out there I would say this problem is never going to get solved no matter how many people want nano-accuracy in their games. All about scales

Splitting hairs it hurts my head :erm:

Well when you have something like a Dwarf Maulfighter that stands as tall as Tanis "Free League Ranger" half-elven when you unbend there knees, then you have a bit more than a slight problem. The dwarf been taking some serious steroids.

It isn't about micrometer measurements, but at least get things closer to the correct height and footprint.

Dwarves shouldn't be taller than humans. You can add as many paint steps you want to a mini in the new product and have the scale sorely off, and you have made a poor mini that won't fit on these tiles.

How is it that model railroads have been able to do it right for years, but other people cannot?

You got the 1 inch grid down, now if you want to standardize, then find someone else who has done it for years and ask them.

You want to work in 32mm then try O scale.

It only gives you 4 foot per 1 inch square but who cares.
 

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Well when you have something like a Dwarf Maulfighter that stands as tall as Tanis "Free League Ranger" half-elven when you unbend there knees, then you have a bit more than a slight problem. The dwarf been taking some serious steroids.

It isn't about micrometer measurements, but at least get things closer to the correct height and footprint.

Dwarves shouldn't be taller than humans. You can add as many paint steps you want to a mini in the new product and have the scale sorely off, and you have made a poor mini that won't fit on these tiles.

How is it that model railroads have been able to do it right for years, but other people cannot?

You got the 1 inch grid down, now if you want to standardize, then find someone else who has done it for years and ask them.

You want to work in 32mm then try O scale.

It only gives you 4 foot per 1 inch square but who cares.
I think Scott's point is that the exact scale of minis isn't the focus of modern gaming. (Or, for that matter, playing early editions of D&D.) Heck, there's not even a general assumption that everyone will have minis for the stuff they use. D&D isn't Warhammer.

Close approximations are fine. Somewhat distant approximations are fine. It's a game of imagination, and the minis are there as a prop. Unless you've never used candy or pebbles on a combat map to represent orcs, I think you understand this perfectly well.

And how, exactly, does this relate to whether or not cardboard can be called terrain?

-O
 


I think Scott's point is that the exact scale of minis isn't the focus of modern gaming. (Or, for that matter, playing early editions of D&D.) Heck, there's not even a general assumption that everyone will have minis for the stuff they use. D&D isn't Warhammer.

Close approximations are fine. Somewhat distant approximations are fine. It's a game of imagination, and the minis are there as a prop. Unless you've never used candy or pebbles on a combat map to represent orcs, I think you understand this perfectly well.

And how, exactly, does this relate to whether or not cardboard can be called terrain?

-O

It doesn't. It realtes to the tiles being 1 inch and the minis being random scale, and that throughout the "for use with all editions of D&D" there is not even a standard scale.

Oddsa re if you use minis instead of M&Ms and Cheetos for visual representations of PCs/monsters/etc, you are more interested in things being at least close to scale. wherein someone using Epic 40k minis in a regular 40k game wouldn't be silly at all would it?

So having a 2 foot tall barrel as tall as the 6 foot tall paladin seems to break up things for those that DO like some sort of consistency.

If you don't care about anything, then you probably don't use minis and don't care to spend money on them, or don't care for the ext5ra paint steps or grid lines on the tiles.

Those that do are the reason the tiles have grid lines, the reason care is being taken to give non-random minis to RPGers, and the reason the number of deco-ops are being increased to give better quality.

Maybe even those that do care, being the prime mini market are the reason for the change in not only DDM, but something from future tiles as well.

I didn't touch on Scott's remark about 2d v 3d because the tiles by WotC don't claim to be terrain that I have noticed yet.

Not being the DM, I haven't really paid attention to the packaging that much anyway, so it might be on it, but nothing to call Scott into just because he mentioned our side discussion, wherein the scale means more than just terrain but the minis and tiles and its important to them.

The tiles need to follow scale of some sort since those 1 inch grid squares are 1"=5' now right? Even if there is no minis game they need to support.

So that means the artwork depicting terrain upon them needs to conform to that scale. ;)

I think you just proved everyone's point.
I was being facetious.
 

The size of the dwarf within its square does not matter. Its how far it can move that matters, and is why they don't move as far as everyone else.

Heck, I use my Heroscape stuff as terrain, and the fact that the size of the mini's don't match up isn't what matters. What matters is how far they can move, or how far the can shoot/reach. How well they fit in their square or match up to figures of other races is pure aesthetics.

The main reason I like to use my Heroscape is for 3 dimensional combat. They allow me to take actual height of terrain into account. Now their terrain pieces for vertical movement are not the same dimensions as horizontal movement, but it still wallows us to visually keep track of altitude/height.

So whenever fighting in caves, on mountainsides, while flying, or while swimming comes into play I like using my Hersocape, even though the scale is very, very off. It still works.
 

Heck, I use my Heroscape stuff as terrain, and the fact that the size of the mini's don't match up isn't what matters. What matters is how far they can move, or how far the can shoot/reach. How well they fit in their square or match up to figures of other races is pure aesthetics.

The main reason I like to use my Heroscape is for 3 dimensional combat. They allow me to take actual height of terrain into account. Now their terrain pieces for vertical movement are not the same dimensions as horizontal movement, but it still wallows us to visually keep track of altitude/height.

So whenever fighting in caves, on mountainsides, while flying, or while swimming comes into play I like using my Hersocape, even though the scale is very, very off. It still works.

Hey, that sounds fun! :p
 
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you are right

Well when you have something like a Dwarf Maulfighter that stands as tall as Tanis "Free League Ranger" half-elven when you unbend there knees, then you have a bit more than a slight problem.

You are correct, if you are unbending your minis to see how tall they are, you have more than a slight problem.

Treebore, I am right there with you.

Heroscape terrain for the win. And you can let your 3 year old play with it as well. Of course getting it back may be a problem.

RK
 

Getting the thread back on track.

D&D 4e is not for everyone. Regardless of the D&D edition you play, if you are still playing, you are playing D&D. It says so right on the book.

With my quote in mind and responding to the OPs query, the statement on the tile pack is in no way an acknowledgment of the the fact the 4e is not for everyone but we are also not so naive as to think that the only people who buy these things play 4e. They are an RPG accessory for games that use 1 inch grid (or games that don't if you can look past the lines and hash marks) and the statement is meant to acknowledge that.
 


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