D&D 4E WotC better fix Wildshape in 4E...

What a pain in the arse the druidic wildshape ability is! You basically have to recalculate the abilities for every creature you wildshape into (including save DCs!!!). If you want to sit down and do this for all the different creatures beforehand, good on you, but that's a heck of a lot of work to do (and will need revising as soon as your base character changes).

3E was supposed to simplify things. With wildshaping, WotC failed miserably...

(rant over)
 

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Ogrork the Mighty said:
If you want to sit down and do this for all the different creatures beforehand, good on you, but that's a heck of a lot of work to do (and will need revising as soon as your base character changes).
Hm. My suggestion: Spreadsheet - not much revising required. Shouldn't be that much work to initially set up, either.
 

Yeah, I don't think it's that big of a deal. 3.5 fixed it considerably over 3.0. Check the SRD and copy-paste the statblocks into a Word doc for your character.
 

Ogrork the Mighty said:
You basically have to recalculate the abilities for every creature you wildshape into (including save DCs!!!).
Save DCs? I'm not sure that's generally necessary. Examples, please? For animals, that is.

Hm. I suppose it's necessary if you're using Con buffs or something, but otherwise...
 


Darkness said:
Hm. My suggestion: Spreadsheet - not much revising required. Shouldn't be that much work to initially set up, either.


I found the SRD was a right splendid tool as well. Cut and paste the stat blocks you need into word and edit anything that needs is.
 

Darkness said:
Hm. My suggestion: Spreadsheet - not much revising required. Shouldn't be that much work to initially set up, either.

If a spreadsheet is the answer then the problem is atrociously severe.
 

I never had much trouble with it, since theres only a few animals appropriate for each occassion. so its just a matter of having able players for it... that and Andy Collins Druidphelia
 

Ogrork the Mighty said:
What a pain in the arse the druidic wildshape ability is! You basically have to recalculate the abilities for every creature you wildshape into (including save DCs!!!). If you want to sit down and do this for all the different creatures beforehand, good on you, but that's a heck of a lot of work to do (and will need revising as soon as your base character changes).

3E was supposed to simplify things. With wildshaping, WotC failed miserably...

(rant over)
Boy, if that gets you so excited - polymorph must keep you awake at night, considering how many more creatures you can turn into with that (many of whom have far more abilities than animals do) :D
 

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