D&D 5E WotC Confirms Horror-themed Icewind Dale: Rime of the Frostmaiden

During WotC's Comic Relief charity-supporting livestream this evening, presenters Anna Prosser and Mica Burton confirmed that the September D&D adventure is, indeed, Icewind Dale: Rime of the Frostmaiden.

The adventure has a regular and limited edition cover.

The presenters say this is the first time anybody has heard the title(?), and that this was the first time they'd seen the cover.

Chris Perkins says its a horror adventure, with these of isolation and secrecy. Levels 1-12.

SOME SECRETS ARE WORTH DYING FOR
Feel the cold touch of death in this adventure for the world’s greatest roleplaying game.

In Icewind Dale, adventure is a dish best served cold.

Beneath the unyielding night sky, you stand before a towering glacier and recite an ancient rhyme, causing a crack to form in the great wall of ice. Beyond this yawning fissure, the Caves of Hunger await. And past this icy dungeon is a secret so old and terrifying that few dare speak of it. The mad wizards of the Arcane Brotherhood long to possess that which the god of winter’s wrath has so coldly preserved—as do you! What fantastic secrets and treasures are entombed in the sunless heart of the glacier, and what will their discovery mean for the denizens of Icewind Dale? Can you save Ten-Towns from the Frostmaiden’s everlasting night?

Icewind Dale: Rime of the Frostmaiden is a tale of dark terror that revisits the forlorn, flickering candlelights of civilization known as Ten-Towns and sheds light on the many bone-chilling locations that surround these frontier settlements.


Screen Shot 2020-06-18 at 8.16.45 PM.png


Screen Shot 2020-06-18 at 8.18.39 PM.png


Screen Shot 2020-06-18 at 8.19.15 PM.png


Screen Shot 2020-06-18 at 8.20.28 PM.png


Ea0X739UwAU_zx6.jpg

The deity antagonist, Auril, is a god who Perkins says is a lot like Hella from the Thor: Ragnarok movie. In this book, the Frostmaiden has multiple stat blocks depending on the form she takes. The book has over 50 stat blocks.

The book has lots of quests, each of which is a mini adventure. Or play through them all as an epic horror story emerges. A campaign, or slice it up.

The environment itself is a villain -- blizzards, avalanches, survival, limited food, fishing for Knucklehead Trout.

There's a number of sports and games for the characters to play. A "Goliath sport" for example.

320 pages, poster map, for levels 1-12.

For the 10 minutes or so before the stream launched, the "Coming Soon' page featured the cover art (which was leaked by D&D Beyond last week).

Screen Shot 2020-06-18 at 8.07.53 PM.png


d1.jpg


d2.jpg


Icewind-Dale-icy-deer.jpg


Icewind-Dale-ship.jpg


Icewind_Dale_4_rgb.jpg


_Icewind_Dale_Rime_of_the_Frostmaiden__Alternate_rgb.jpg


dd1.jpg
 

log in or register to remove this ad


log in or register to remove this ad

StarFyre

Explorer
i cant wait to see the GF9 Collector's series miniatures for this adventure.

they've already done some winter based monsters/sets, so wondering if they will redo some or just do the cooler pieces from the new adventure...

SF
 




Nebulous

Legend
From the interactive map:
Angajuk
Swimming in the frigid waters of the Sea of Moving Ice is Angajuk, an awakened sperm whale with a ship strapped on its back. Although most sperm whales live to be seventy years old, Angajuk has plied these waters for two hundred years. Throughout its life, the whale has faced its share of trouble, including near-fatal encounters with Auril’s roc, which left scars along the whale’s dorsal fins. Local explorers agree that a negotiation with Angajuk is the safest way to explore the Sea of Moving Ice.

- If this is not the coolest thing you ever heard in your life, I dont know what to say! Hope they give us ship stats for Ship-Strapped-to-a-Whale's-Back in the book!
Jeez, that could have been the cover of the book too! lol
 

Parmandur

Book-Friend
I think it’s one of the ways they are trying to not overload players with too much adventure content? Maybe? But I’m certain there will be higher level content on the DMsGuild.

They've been pretty clear on this over the years: not only do most games fall off between 12-15 max for real life logistical issues, but as character levels get higher DMs prefer to tailor their campaigns to their individual parties interests and capabilities.

There isn't a huge market for high level material, though DotMM does fill that niche. For high level play, adventure generation material like in Chapter 3 of the DMG, or in Ravnica/Eberron/Theros, is more useful.
 



Fenris447

Explorer
Have they said when the adventure takes place? I know the leak on the Portuguese site said 1450 DR, but I'd like to have that confirmed by someone at Wizards.
 

Remove ads

Remove ads

AD6_gamerati_skyscraper

Remove ads

Upcoming Releases

Top