TerraDave
5ever, or until 2024
TSR Mistakes
And investing in a needlepoint bussiness,
And never letting people go--regardless of how little or much work they did--until the company was in crisis,
And (mulitple times) having people in Hollywood to chase media deals that never happened,
And threating any of their customers who posted anything online
And having their online presence be AOL exclusive
And producing too many hard back novels,
And too many spellfire decks (and putting staff on the cards...)
And too many dragon dice (and doing these last three at almost the same time)
And yes, in the 30th aniversary book, they also confirm that the Complete line (the splat books) was a mistake...
And the list goes on, and on, and on
The hard part is finding something in TSRs bussiness model that really worked.
They survived as long they did because D&D was a license to print money for years (people bought a lot of those basic sets and AD&D books, I wonder if the majority where ever actually used in play?)
Are WotC repeating those mistakes? Many no. -In Hollywood, yes--at least from what I have seen that is relevant. In terms of splatbooks it may be early to tell (diminishing returns is key here). But I haven't heard of any needlepoint investments.
Mouseferatu said:It's amazing how many people cite so many different aspects of TSR's business model as "great mistakes." To hear people talk, you'd think that every single book they put out was the greatest mistake since Columbus named the Native Americans "Indians."
You want to know what TSR's mistakes were? It's quite simple.
1) Books/settings that competed with each other for the same dollar.
2) Using the profits of one line to support other lines that were failing.
And investing in a needlepoint bussiness,
And never letting people go--regardless of how little or much work they did--until the company was in crisis,
And (mulitple times) having people in Hollywood to chase media deals that never happened,
And threating any of their customers who posted anything online
And having their online presence be AOL exclusive
And producing too many hard back novels,
And too many spellfire decks (and putting staff on the cards...)
And too many dragon dice (and doing these last three at almost the same time)
And yes, in the 30th aniversary book, they also confirm that the Complete line (the splat books) was a mistake...
And the list goes on, and on, and on
The hard part is finding something in TSRs bussiness model that really worked.
They survived as long they did because D&D was a license to print money for years (people bought a lot of those basic sets and AD&D books, I wonder if the majority where ever actually used in play?)
Are WotC repeating those mistakes? Many no. -In Hollywood, yes--at least from what I have seen that is relevant. In terms of splatbooks it may be early to tell (diminishing returns is key here). But I haven't heard of any needlepoint investments.