I'm sympathetic to this idea, but I think it would be too much of a departure for a brand that has suffered from too many recent departures already.I'm fond of backgrounds. I mostly like skills, but I'd prefer if they had named ranks as opposed to granular bonus increases. A rank would still equate to a bonus, but it helps me define a character on the fly if I can think in real-world terms like novice and expert.
I preferred the old idea where skills came in ranks, from 0 to 6.
0 - Untrained
1 - Novice
2 - Proficient
3 - Adept
4 - Expert
5 - Master
6 - Pinnacle
If you wanted to do something, the GM would say what rank of skill was needed to accomplish it with ease. If you have that rank, boom, you succeed. If you are short by 1, make an ability check (DC 10). If you're short by 2, make an ability check (DC 20).
Whatever happened to that idea?
I certainly think it was an interesting idea, though I feel that the ranks are too granular for D&D. I'd prefer:
Untrained +0
Proficient +2
Expert +4
Master +6
I would also like to use this progression for attack bonuses.
If you like the way skills are done, check out 13th age.