[ame="http://www.amazon.com/Call-Cthulhu-Horror-Roleplaying-WotC/dp/0786926392/ref=sr_1_15?ie=UTF8&s=books&qid=1237241999&sr=1-15"]They did.[/ame]If Wizards Did Call of Cthulhu
[ame="http://www.amazon.com/Call-Cthulhu-Horror-Roleplaying-WotC/dp/0786926392/ref=sr_1_15?ie=UTF8&s=books&qid=1237241999&sr=1-15"]They did.[/ame]If Wizards Did Call of Cthulhu
Precisely. D&D appealed to certain tastes, and 4E appeals to different ones. The trouble comes from slapping the "D&D" name on it. Spirit of the Century is (from what little I've seen) a splendid game, but so is CoC -- and SotC is not CoC (or Daredevils, or Justice Inc., or anything but itself).
slapping the "D&D" name on it.
While I agree with the sentiment of your post, my 1E players handbook has caps for levels for many classes and most races at much lower than 20th.Much like such support stopped at 20th level in 1E, 30th level in 2E, and 40th level in OD&D.
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Thats all the 30th level cap means, don't expect WOTC to support play past 30th level. 3 pp's will have to do that.
It's funny - I never played any of the classes in 1E that had level caps. I guess I felt that it would be better to play the other classes because they didn't have limits!
Although back then, min/maxing was the *only* way to play for me.
(My 25th level cleric can beat up your sad, little, LIMITED, 14th level druid.)
Thats all the 30th level cap means, don't expect WOTC to support play past 30th level. 3 pp's will have to do that.
I respectfully disagree.Precisely. D&D appealed to certain tastes, and 4E appeals to different ones.
And knowing that our characters story will reach a (simultaneous) climax is very exciting from a player's perspective.Yes, it's ending support of gameplay, but the 30th-level "cap" alone doesn't paint the whole picture because there's a story motivation to hit that cap.
True, but there's more to it. The higher level you go, the fewer people are playing the game, and supporting that level of play is less practical. So the intent of the epic destinies is to give a satisfying climax to the PCs career at that point instead of simply having the game peter out. It's there to give your character a great goal—one you choose for yourself—to achieve as part of your character's life story. Yes, it's ending support of gameplay, but the 30th-level "cap" alone doesn't paint the whole picture because there's a story motivation to hit that cap.