Mournblade94
Hero
Oh come on.... just because a player doesn't like the fact that they are a less effective doesn't make them a min-maxer.
I have DMed many groups of VERY good roleplayers that have, on more than one occasion mentioned how much they felt behind the other players in the group (in 1e, 2e and 3e). Even if I counter it with "Well, just think of all the roleplaying opportunities it will open up", they say "I would rather have some great roleplaying opportunities and also feel like I am contributing with my class abilities like the other guys."
I have been Dming since 1982, so I am behind you. I never remember a single player feeling less effective because of their CLASS. Maybe abilities, magic items, on occasion WIzard specialty class, but never due to class. Oh yeah... It happened with one of my friends Billy Stacy for the 1st edition MONK. Other than that, I have not experienced the compaint.
Perfect balance may not be what some people like. Maybe some like the major imbalances of class and race in 1e, but very, very few of the players I DMed in HS, college and afterwards were OK with it.
As stated before, why play a fighter when you can play a fighter-cleric? Oh yea... because in 1e only non-humans can be multiclassed. And a dwarf fighter cleric can be no higher than Ftr9/Cle8. Oh wait, in 1e only NPC dwarves can be a cleric.
I never let humans multiclass in the 1st edition, but I completely did away with level restriction. I thought that attempt at balance was ridiculous. With that said, I DM'd plenty of straight class fighters, and plenty of Fighter/Cleric/MagicUsers. It depended on what the player wanted. Most players had a concept in mind before they rolled up the characters (not saying that yours did not.)
I have never as a fighter felt less effective. In fact I was often the party leader. I am mostly speaking of 3rd edition, anyway not 1st edition though my statements apply to that as well. I stopped playing 1st edition when 3rd edition was released because I liked the system better.
Most players I games with, without question, preferred balanced PCs over unbalanced ones. Yes, its only my experience, but I've been DMing since 1978, so that's a lot of players.
The players I gamed with wanted balance with the opponents they would face. I can't remember occasion when I got a player complaint about balance within classes.
OK, so at 3rd level, when the magic user in 1e used up his two 1st and one 2nd level spell, he was bonking with his quarterstaff and no armor for the rest of the game session until the part rested. In 1e, we rested a lot too. often 3-4 times a "day". He/She didn't trundle along with the fighter and stand back hoping to roll a 19 or 20 to hit. That did suck, and I had a few new players stop and ask to play a different character (or stop playing altogether) because they didn't quite grok the roleplaying part but felt useless as a character.
You will remember from those days, that was the cost of playing a mage. Most players I had stuck to it. SOme scrapped the character. One of those mages actually lasted to be converted to a 3rd edition archmage. It depended on what the player wanted. I had some players that would only play high level mages, and some players that only wanted the flashboom mage. Those were usually the minmaxers, and though (unless I am playing video game D&D like Baldurs Gate) is contrary to my play style, though I can still accomodate it.
Your experiences are valid, but I am not sure that most players from the old school would agree with Heinsoo's philosophy. From the players I talk to in my social circle, and gaming store most have tried 4e and are reverting back to 3rd edition.
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