D&D General WotC is hiring for the Dungeons & Dragons team


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While this would fulfil a childhood dream of mine, I haven't been a child in a long long time. I couldn't afford the pay cut (meaning I wish the environment was one where designers and artists got paid more in this industry in general). And while technically I am an award winning game designer, I know there are people of greater diversity who are just as good and better than me that haven't had the same opportunities as me that should get this position.

*for clarity, I am NOT saying it should be a quota hire. I AM saying that with how diverse the gaming space has become, I am certain there are extremely well qualified minorities who haven't gotten a fair shake in other aspects of their careers and deserver it over this cishet white male.
 






Not likely. They'll go wherever the money is. That's business. If you want creative game design you have to go to the 3PP market, the OSR stuff, and to non-WotC games.
I'm a huge OSR fan, and indie publisher of OSR stuff. I don't see how the OSR is any more creative than WotC. By definition, it's less creative, since you're using the framework of someone else from an existing system, and have to design within that system.

Also, I've seen just as much creativity out of things like Witchlight and Strixhaven as I have with any other 3PP material.

Edgy =/= more creative.

If you want more creativity, you have to get outside of D&D completely, where the creator has full control. That doesn't exist in 3PP, OSR, or other users of the OGL or SRD.
 

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