malraux
First Post
Although it's not implicitly spelled out, I think it's fairly obvious that player's are meant to know when a creature is bloodied, based on the sheer amount of powers and abilities, and the intimidate skill in the game that require them to know so they can use them.
no, its explicit.
dmg said:Since PC abilities can sometimes hinge on a game state, condition, or effect that affects their opponent, make it clear to the players how their enemies are doing. Be descriptive, considering the source of the condition, but also be explicit.
The most important combat state is bloodied, which is a gauge for the players on how the fight is going as well as a cue to use certain powers. Tell them when an enemy is under any condition, is bloodied, or under an effect and tell them when it ends. Further, if an adversary heals, the pCs should notice, and the players should be told—especially if the monster is no longer bloodied.