Frostmarrow
First Post
Economy of actions
I find this subject intriguing. Actions are so powerful in the game that Haste needed to be nerfed. Looks like the same problem arises with followers and summoned critters. (Never thought of that).
Is it okay to limit actions to one share per player (rather than one share per character)?
I find this subject intriguing. Actions are so powerful in the game that Haste needed to be nerfed. Looks like the same problem arises with followers and summoned critters. (Never thought of that).
Is it okay to limit actions to one share per player (rather than one share per character)?